Losing rounds or forcing double KO in fighting games
Posted: Mon Feb 28, 2011 8:27 am
I have seen several MARP records that use these tactics in order to beat the former MARP records in some games.
Although these technics are legal (aren't strictly banned in the special rules for the game) I really disagree the way in which are used. I mean, can somebody feel pride of a MARP record when the player loses intentionally a round after being touched? If somebody gets 24 perfects but loses intentionally 10 or 12 rounds, would you say that inp is a PERFECT inp? is this a REAL record?
What about forcing double KO? Is the best player who forces double KO until be bored?
Examples of this situation are the the records in Street Fighter II' Champion Edition or Street Fighter II: The World Warrior.
Said this, it's clear that the players owning the records have an absolute domain of the game. So, they could be the firsts without these tactics. For this reason, I don't understand the use of "dirty" tactics to obtain a record.
For me, the real record in Street Fighter II/II' (or whatever fighting game) would be all perfects without losing a round. And be the fastest being able to do it.
What do you think about the records obtained by this way?
Although these technics are legal (aren't strictly banned in the special rules for the game) I really disagree the way in which are used. I mean, can somebody feel pride of a MARP record when the player loses intentionally a round after being touched? If somebody gets 24 perfects but loses intentionally 10 or 12 rounds, would you say that inp is a PERFECT inp? is this a REAL record?
What about forcing double KO? Is the best player who forces double KO until be bored?
Examples of this situation are the the records in Street Fighter II' Champion Edition or Street Fighter II: The World Warrior.
Said this, it's clear that the players owning the records have an absolute domain of the game. So, they could be the firsts without these tactics. For this reason, I don't understand the use of "dirty" tactics to obtain a record.
For me, the real record in Street Fighter II/II' (or whatever fighting game) would be all perfects without losing a round. And be the fastest being able to do it.
What do you think about the records obtained by this way?