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xsleena solarwar - Xain'd Sleena

Posted: Tue Nov 11, 2008 7:41 am
by destructor

Re: xsleena solarwar - Xain'd Sleena

Posted: Tue Nov 11, 2008 8:20 am
by Abbe
Same thing for me, even after some playing around with different options.

Re: xsleena solarwar - Xain'd Sleena

Posted: Wed Nov 12, 2008 2:49 am
by Chad
both are now zeroed due to the three strikes rule. Can't figure this out, only thing i know is dvl's older wolf79 recording playsback fine ONLY with sound and does not with out.

http://marp.retrogames.com/inp/b/6/0/dv ... wolf79.zip

Re: xsleena solarwar - Xain'd Sleena

Posted: Wed Nov 12, 2008 2:58 am
by destructor
wolf79 recording playbacks fine (i tried with sound only).

Re: xsleena solarwar - Xain'd Sleena

Posted: Wed Nov 12, 2008 10:05 am
by DaviL
was ok on my pc. can t test now for wolf version i m not at home.
try nosound option and will be ok.

Re: xsleena solarwar - Xain'd Sleena

Posted: Wed Nov 12, 2008 11:42 am
by destructor
The same with -nosound.

Re: xsleena solarwar - Xain'd Sleena

Posted: Wed Nov 12, 2008 11:51 am
by Chad
yeah -nosound i also had tried with no success...

Re: xsleena solarwar - Xain'd Sleena

Posted: Thu Nov 27, 2008 6:16 pm
by mahlemiut
I've figured it out! Looks like DIP switches are no longer stored in the INP, or aren't being read from the INP.

Xain'd Sleena displays the extend settings when you insert a coin. I think you'll find that it will match whatever your settings are using. So if you're using a playback script, it'll always use the default 20k/70k/70k. To play it back correctly, you have to set the DIP switches to match what was used when recording, which should be 30k/80k.

Tested with Des' current INP - http://marp.retrogames.com/inp/a/0/6/dt ... olf128.zip - although I still have to watch it in its entirety. Which I'll do now. :)

Update: Playback is fine with DIPs set to 30k/80k.

Re: xsleena solarwar - Xain'd Sleena

Posted: Thu Nov 27, 2008 7:20 pm
by Chad
OMG, amazing find! you'd have thunk that with all those crap bits per frame they could include the dipswitches too. I guess it's time for another inp overhaul. If you are going to add a patch to add the dips back in, 8 bytes of reserved space in the inp header for a crc would be nice for mess software :)

I played back dvls record just fine with 30k/80k (i'm assuming 30/80 fits under the 20k/80k rule), when it finishes i will reconstitute.

http://marp.retrogames.com/inp/6/0/e/dv ... olf125.zip

Re: xsleena solarwar - Xain'd Sleena

Posted: Fri Nov 28, 2008 5:48 am
by Phil Lamat
mahlemiut wrote: Looks like DIP switches are no longer stored in the INP
:evil: :twisted:

Re: xsleena solarwar - Xain'd Sleena

Posted: Fri Nov 28, 2008 6:21 am
by destructor
It is not good. If player by mistake change something in settings, we can have problems with playback inps :(

Re: xsleena solarwar - Xain'd Sleena

Posted: Thu Dec 04, 2008 5:40 pm
by mahlemiut
Bug has now been fixed, should be working in 0.128u5 (when released). Aaron has also added compression to INPs as well. Might make putting INPs in zips interesting... we'll see when we get there :)

Re: xsleena solarwar - Xain'd Sleena

Posted: Sat Dec 06, 2008 4:02 am
by sawys
The bug you're talking about was not a bug for the players who played with default settings !!

It permitted to be sure that default settings were used to play a game...

I know that in marp you can change settings to harder or easier if tg allows but personally for mamescore it was a good bug ^^

Now that it has been fixed, it would be good to see the dipswitches used by the players during a recording like wolf 78 did.

Re: xsleena solarwar - Xain'd Sleena

Posted: Sat Dec 06, 2008 7:03 am
by mahlemiut
sawys wrote:The bug you're talking about was not a bug for the players who played with default settings !!
Which is most people, and is probably why it took 6 months to find.

Re: xsleena solarwar - Xain'd Sleena

Posted: Thu Jan 08, 2009 3:12 pm
by DaviL
http://marp.retrogames.com/r/solarwar
http://marp.retrogames.com/inp/f/0/a/dv ... olf125.zip

Hi, this inp is OK but was Zeroed and not restored
Dipswitch must be set to 20k 80K like Xsleena