Tazz-Mania and clones
Posted: Mon May 09, 2005 4:33 pm
http://marp.retrogames.com/index.cgi?mo ... xlines=999
Watch this Welby's inp:
http://marp.retrogames.com/inp/b/0/8/md ... wolf78.zip
He exit from stage with strange trick. EXIT don't appear but he exit from stage? This is probably bug in game. He use player 2 controller to do it. If you press (on keyboard) any direction from player 2 then you exit from stage without risk (you are almost teleported). It's more forceful than bombs!
You can exit from each stage and made points on bonus stages only for example!
I think use this "bug" should be disallowed or game and clones should be archived.
I don't saw real game machine Tazz-Mania, and I'm not 100% sure that this is bug. But I'm sure in 99,999999....%.
And Welby's inp should be zeroed (if it is bug).
Watch this Welby's inp:
http://marp.retrogames.com/inp/b/0/8/md ... wolf78.zip
He exit from stage with strange trick. EXIT don't appear but he exit from stage? This is probably bug in game. He use player 2 controller to do it. If you press (on keyboard) any direction from player 2 then you exit from stage without risk (you are almost teleported). It's more forceful than bombs!
You can exit from each stage and made points on bonus stages only for example!
I think use this "bug" should be disallowed or game and clones should be archived.
I don't saw real game machine Tazz-Mania, and I'm not 100% sure that this is bug. But I'm sure in 99,999999....%.
And Welby's inp should be zeroed (if it is bug).