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Golden Era Game of the Week 4/2/05: Libble Rabble

Posted: Sat Apr 02, 2005 12:44 am
by Weehawk
Golden Era Game of the Week

See introduction here

The Game: Libble Rabble

romname: liblrabl

Screenshot:
Image(click to see current MARP scores)

Reward: $25 (usd)

Deadline for submission to MARP: April 8, 2005 2359 hours GMT

Further Bounty: none

A different little game.

I really didn't get a chance to play it this week, and the controlling of two separate sprites at once independently is hard for me to get accustomed to.

But that's part of what makes it interesting.

Oh yeah...designed by Toru Iwatani, who also designed Pac-Man.

Use WolfMAME .95

Posted: Sat Apr 02, 2005 5:23 am
by destructor
Hey John! Remember that some win98 players has problems with wolf95.
viewtopic.php?t=12088
Maybe allow wolf94 too?

Is allow to use keyboard mapping in this game?

Posted: Sat Apr 02, 2005 11:03 am
by Weehawk
destructor wrote:Hey John! Remember that some win98 players has problems with wolf95.
viewtopic.php?t=12088
Maybe allow wolf94 too?
Good point.

For those not aware, there is a problem peculiar to WolfMAME .95 which causes the infamous Blue Screen of Death when it is started on most Windows 95/98 machines. The problem does not exist on regular MAME, or even MAMEplus .95 and did not exist in previous WolfMAMEs. The cause is unknown at this time.

WolfMAME .94 will be accepted also.
destructor wrote:Is allow to use keyboard mapping in this game?
Of course. Just not illegal mapping. Diagonals are OK with me.

I will start a separate thread in this forum on the subject later, and would be interested to hear des' response.

Posted: Sun Apr 03, 2005 10:37 pm
by Weehawk
Sunday's bonus points to destructor.

http://www.gegotw.net/news.html

And a little more info on the game:

http://www.thelogbook.com/phosphor/2005/r.htm

An interview with the designer (who also did Pac-Man):

http://www.mameworld.net/pacman/intervi ... view1.html

And MARP member Hisa "Novice" Chan provided some insight on the game in this thread:

viewtopic.php?t=5518

Perhaps one of our Japanese members could give us a clue where the name "Libble Rabble" comes from?

Posted: Tue Apr 05, 2005 10:40 pm
by Weehawk
Destructor continues to improve, with no competition, and collects Tuesday's bonus points.

http://www.gegotw.net/news.html

Posted: Wed Apr 06, 2005 12:09 pm
by destructor
Game has 40 stages and next stage41 = stage21.

[EDIT]
This week finished at Friday 23:59. Maybe at friday can be problems with internet connection because is funeral Pope Jan Pawel II.
What do you think about it John?

Posted: Wed Apr 06, 2005 7:42 pm
by Weehawk
destructor wrote:Game has 40 stages and next stage41 = stage21.

[EDIT]
This week finished at Friday 23:59. Maybe at friday can be problems with internet connection because is funeral Pope Jan Pawel II.
What do you think about it John?
My condolences. I'm sure this is a sad time in Poland.

But what exactly does the funeral have to do with internet connections?

Posted: Wed Apr 06, 2005 10:35 pm
by Patwos
Presumably he's referring to the potential for it to be overloaded with people trying to watch live broadcast of the funeral over the net causing a larger than usual loading?

Posted: Thu Apr 07, 2005 1:36 am
by QRS
Maybe you can consider uploading earlier then? ;)

Posted: Thu Apr 07, 2005 2:15 am
by BBH
QRS wrote:Maybe you can consider uploading earlier then? ;)
what, upload a recording before the last hour? THAT'S CRAZY TALK

Posted: Thu Apr 07, 2005 12:36 pm
by destructor
OK, never mind.

[EDIT]
I can say that control this game with keyboard is very hard. My hands are tired and aching in wrists (especially left hand) after playing 2 hours.
On sticks you can easy switch hands from one stick to second (crossing hands). It's very useful when you hit 'change side enemy' (red sprite is changed wit blue sprite). In this situation on keyboard you can't cross hands (right hand for blue sprite, left for red) it's almost impossible. Why crossing hands? Because you accustom that left hand is for control red sprite, right hand for blue sprite.
In game is more situations where keyboard is useless.

Mapping keys is very useful here.

I only write about it, don't want change any rules.

Posted: Thu Apr 07, 2005 10:57 pm
by Weehawk
And two more points for des.

http://www.gegotw.net/news.html

Posted: Fri Apr 08, 2005 9:40 pm
by Weehawk
Results:
1st: destructor@HotTeam.pl
2nd: gastrainga
3rd: TJT


Great effort from destructor. 16 points.

Honorable mention for Tech-D who submitted a higher recording but did not use WolfMAME.