Deadline for submission to MARP: April 8, 2005 2359 hours GMT
Further Bounty: none
A different little game.
I really didn't get a chance to play it this week, and the controlling of two separate sprites at once independently is hard for me to get accustomed to.
But that's part of what makes it interesting.
Oh yeah...designed by Toru Iwatani, who also designed Pac-Man.
destructor wrote:Hey John! Remember that some win98 players has problems with wolf95. viewtopic.php?t=12088
Maybe allow wolf94 too?
Good point.
For those not aware, there is a problem peculiar to WolfMAME .95 which causes the infamous Blue Screen of Death when it is started on most Windows 95/98 machines. The problem does not exist on regular MAME, or even MAMEplus .95 and did not exist in previous WolfMAMEs. The cause is unknown at this time.
WolfMAME .94 will be accepted also.
destructor wrote:Is allow to use keyboard mapping in this game?
Of course. Just not illegal mapping. Diagonals are OK with me.
I will start a separate thread in this forum on the subject later, and would be interested to hear des' response.
[EDIT]
This week finished at Friday 23:59. Maybe at friday can be problems with internet connection because is funeral Pope Jan Pawel II.
What do you think about it John?
destructor wrote:Game has 40 stages and next stage41 = stage21.
[EDIT]
This week finished at Friday 23:59. Maybe at friday can be problems with internet connection because is funeral Pope Jan Pawel II.
What do you think about it John?
My condolences. I'm sure this is a sad time in Poland.
But what exactly does the funeral have to do with internet connections?
Presumably he's referring to the potential for it to be overloaded with people trying to watch live broadcast of the funeral over the net causing a larger than usual loading?
[EDIT]
I can say that control this game with keyboard is very hard. My hands are tired and aching in wrists (especially left hand) after playing 2 hours.
On sticks you can easy switch hands from one stick to second (crossing hands). It's very useful when you hit 'change side enemy' (red sprite is changed wit blue sprite). In this situation on keyboard you can't cross hands (right hand for blue sprite, left for red) it's almost impossible. Why crossing hands? Because you accustom that left hand is for control red sprite, right hand for blue sprite.
In game is more situations where keyboard is useless.
Mapping keys is very useful here.
I only write about it, don't want change any rules.