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AlphaMAME 0.69

Posted: Sat May 24, 2003 4:23 am
by mahlemiut

RE

Posted: Sat May 24, 2003 8:24 pm
by QRS
I bow down to the alphamame master and creator :)

Posted: Sat May 24, 2003 10:55 pm
by Mr. Kelly R. Flewin
Whimper whimper... no Alphamame32 69.1 yet... ah well... I know it will come when it's ready and I thank you very much for doing this Barry... if there was honestly a way I could help relieve the burden and do some of this myself, I would for the good of this community.


Kelly

-Now to focus on Deca2003 for a little bit while focusing on K3

RE

Posted: Sat May 24, 2003 11:32 pm
by QRS
No gui mame released yet, otherwise Barry would have done the alphamame by now hehe

Posted: Tue May 27, 2003 8:19 am
by mahlemiut
http://marp.retrogames.com/exe/alphamame32-069-1.zip (Win32 GUI)

Hope you're happy now, QRS. (and especially Kelly) :)

RE

Posted: Tue May 27, 2003 10:30 am
by QRS
Thanks!!

Posted: Tue May 27, 2003 12:13 pm
by Luja
and me too!!!!! :lol:

Posted: Tue May 27, 2003 2:55 pm
by Mr. Kelly R. Flewin
mahlemiut wrote:http://marp.retrogames.com/exe/alphamame32-069-1.zip (Win32 GUI)

Hope you're happy now, QRS. (and especially Kelly) :)
ABOUT $#^#$%#$ TIME!

I understand all the delays it took to create it, so no worries ^^ Thanks a ton Barry :)


Kelly

Posted: Wed May 28, 2003 6:34 am
by mahlemiut
http://marp.retrogames.com/exe/alphadmame-069-1 (DOS console)

Linux version soon (tomorrow, if I feel like it).

Posted: Wed May 28, 2003 10:57 am
by Chad
something just feels good about the linux68 build, no slowdowns yet... maybe they got it right or it's just the -mathalon option. still wish i could run in full screen mode in xmame, then i would never need to use windows again :)

RE

Posted: Wed May 28, 2003 11:26 am
by QRS
hmm I can´t get the dos mame link to work Barry. The other ones work though.

Re: RE

Posted: Wed May 28, 2003 11:36 am
by Buttermaker
QRS wrote:hmm I can´t get the dos mame link to work Barry. The other ones work though.
Look at the link: http://marp.retrogames.com/exe/alphadmame-069-1

Looks like something's missing. Here you go: http://marp.retrogames.com/exe/alphadmame-069-1.zip

RE

Posted: Wed May 28, 2003 12:55 pm
by QRS
Thanks Buttermaker.

Posted: Wed May 28, 2003 4:21 pm
by mahlemiut
Chad wrote:something just feels good about the linux68 build, no slowdowns yet... maybe they got it right or it's just the -mathalon option. still wish i could run in full screen mode in xmame, then i would never need to use windows again :)
You've tried the -fullscreen option, right? It uses Xv hardware stretching to stretch the image over the whole screen. No resolution switching needed. :) Unless, of course, you hate the mouse pointer still hanging about...

Posted: Wed May 28, 2003 4:46 pm
by Chad
-fullscreen, i think so, but it does that fuzzy pixel thing that just makes it look awfull kind of like what -direct3d does or -hws, playing a 320x200 game in a 1200x1024 video mode is kinda junky. But maybe that was something else i tried. otherwise if i use -x11 1 it still crashes the X server (doesn't crash my computer i found out recently but i still have to reboot because the keyboard+mouse control are gone.)