AlphaMAME 0.69
Moderators: mahlemiut, seymour, QRS
AlphaMAME 0.69
- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

- Mr. Kelly R. Flewin
- MARP Knight
- Posts: 317
- Joined: Thu Jul 18, 2002 4:59 am
- Location: Somewhere over the Rainbow
Whimper whimper... no Alphamame32 69.1 yet... ah well... I know it will come when it's ready and I thank you very much for doing this Barry... if there was honestly a way I could help relieve the burden and do some of this myself, I would for the good of this community.
Kelly
-Now to focus on Deca2003 for a little bit while focusing on K3
Kelly
-Now to focus on Deca2003 for a little bit while focusing on K3
Just a gaming junkie looking for his next High Score fix.
http://marp.retrogames.com/exe/alphamame32-069-1.zip (Win32 GUI)
Hope you're happy now, QRS. (and especially Kelly)
Hope you're happy now, QRS. (and especially Kelly)

- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

- Mr. Kelly R. Flewin
- MARP Knight
- Posts: 317
- Joined: Thu Jul 18, 2002 4:59 am
- Location: Somewhere over the Rainbow
ABOUT $#^#$%#$ TIME!mahlemiut wrote:http://marp.retrogames.com/exe/alphamame32-069-1.zip (Win32 GUI)
Hope you're happy now, QRS. (and especially Kelly)
I understand all the delays it took to create it, so no worries ^^ Thanks a ton Barry

Kelly
Just a gaming junkie looking for his next High Score fix.
http://marp.retrogames.com/exe/alphadmame-069-1 (DOS console)
Linux version soon (tomorrow, if I feel like it).
Linux version soon (tomorrow, if I feel like it).
- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

-
- MARP Seer
- Posts: 788
- Joined: Sun May 19, 2002 9:06 am
Re: RE
Look at the link: http://marp.retrogames.com/exe/alphadmame-069-1QRS wrote:hmm I can´t get the dos mame link to work Barry. The other ones work though.
Looks like something's missing. Here you go: http://marp.retrogames.com/exe/alphadmame-069-1.zip
You've tried the -fullscreen option, right? It uses Xv hardware stretching to stretch the image over the whole screen. No resolution switching needed.Chad wrote:something just feels good about the linux68 build, no slowdowns yet... maybe they got it right or it's just the -mathalon option. still wish i could run in full screen mode in xmame, then i would never need to use windows again

- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

-fullscreen, i think so, but it does that fuzzy pixel thing that just makes it look awfull kind of like what -direct3d does or -hws, playing a 320x200 game in a 1200x1024 video mode is kinda junky. But maybe that was something else i tried. otherwise if i use -x11 1 it still crashes the X server (doesn't crash my computer i found out recently but i still have to reboot because the keyboard+mouse control are gone.)
-skito