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Posted: Sat Oct 09, 2004 2:41 am
by Chad
btw, to play good cop: yeah thanks for uploading the right nvram file. And i'm also curious to what score this gets with out an nvram file, i suspect it will desynch with out one?
Posted: Sat Oct 09, 2004 2:46 am
by dskys
It probably will desync - it's definately less than 439k. I think I got 17/18k moles on the first round, probably 12 or 13k on the second. There's lots of dropped points in it too so....
Without NV and failing at the horse I get around 430-440k typically.
Posted: Mon Oct 11, 2004 2:42 pm
by dskys
Fixed the upload, perhaps it could be less green now?

Posted: Mon Oct 11, 2004 5:12 pm
by mahlemiut
Plays to advertised score with included NVRAM for me - loses sync at about 133k (shooting, 2nd loop) without. Default NVRAM would be a better idea, as the records aren't reset in this INP, will try in a minute.
UPDATE: Default NVRAM fails miserably. 13k.
But one thing, I do question the authenticity of the NVRAM, as it seems odd to me to have your own records in just a couple of events...
Posted: Mon Oct 11, 2004 5:38 pm
by dskys
I was practicing 50s swimming without trying to hit the breathe thing - that's why there's two sub 50 records. The NV started life as the one tommi posted in this thread and because i'm in another comp at the moment with different settings it was set to save records a couple of games before I realised.
And yes, you're right - once there is a default file i'll use it - til then tho, is this ok?
Adi
PS I know you know, but the whole point of the NV file is high records in the pole vault prior to the recorded game - nothing else matters record-wise. Anyway I have the 464k score with NV and a 439k without - any news on Tommi's request?
Posted: Mon Oct 11, 2004 6:29 pm
by mahlemiut
Guess it's time to mention the editor voting results then.
The vote was 7-0 against using NVRAM in Hyper Sports.
General comments were that the only real benefit is to get more points. With, now obvious, playbackability issues with using NVRAM, and not wanting to set a precedent for any other games that may have scoring advantages with NVRAM use, it was eventually (most took quite some time to make a final decision) decided against NVRAM.
Posted: Mon Oct 11, 2004 6:36 pm
by Weehawk
mahlemiut wrote:Guess it's time to mention the editor voting results then.
The vote was 7-0 against using NVRAM in Hyper Sports.
General comments were that the only real benefit is to get more points. With, now obvious, playbackability issues with using NVRAM, and not wanting to set a precedent for any other games that may have scoring advantages with NVRAM use, it was eventually (most took quite some time to make a final decision) decided against NVRAM.
7?
I thought we currently had 6 editors.
Can the scores submitted using NVRAM be adjusted, or do they need to be disqualified?
Posted: Mon Oct 11, 2004 6:49 pm
by dskys
Very disappointed.
All scores should be edited. But it's not right.
Once scores are edited, I'll upload a non-nv file. But really, as there are just three players including me that even think about playing this and we want to use NV, what's the point?
100 and odd posts for nothing.
Posted: Mon Oct 11, 2004 6:50 pm
by dskys
mahlemiut wrote:Guess it's time to mention the editor voting results then.
The vote was 7-0 against using NVRAM in Hyper Sports.
General comments were that the only real benefit is to get more points. With, now obvious, playbackability issues with using NVRAM, and not wanting to set a precedent for any other games that may have scoring advantages with NVRAM use, it was eventually (most took quite some time to make a final decision) decided against NVRAM.
Can't be arsed not double posting.
The whole point of a hi-score table/leaderboard HAS to be to get more points surely????????? It's not leeching ffs, and not the reason the NV rule was ever introduced

Posted: Mon Oct 11, 2004 7:07 pm
by Chad
In a perfect world we could have different "class"es of recordings for all games (including nvram splits and such for different point gathering techniques) but forcing all people to play with an nvram (and introducing playback issues) just so that elite players can utilize one technique (posting moles) didn't seem like the best thing to do in this case.
I would say keep on making recordings with nvrams, they certain still work and can be shared (and will have a place at marp when the game "class" system gets evolved.) But for now there will be just one way to submit hypersports and we decided to keep it with out nvrams.
re....
Posted: Mon Oct 11, 2004 7:17 pm
by AL
Hmm..the whole point here was for us MARP-ers to challenge the TG score.
We can't do that because A) it's an emulator we use, B) MARP is , as Rick pointed out, is different from TG.
But we can still submit to TG using NVRAM , I'm sure.
In my own experience, I wanted to beat the TG score using MARP as a platform, and hence give the site even more recognition.
But as we all know, any good Hyper Sports player could destroy the TG World Record, but it would not be recognised as a WR because it was not acheived using an arcade machine. Fair enough.
So all we can shoot for is a MAME TG record. After all , where are 99.9% of us going to find and play a Hyper Sports machine?
Kelly K's record will almost certainly remain ( because of above mentioned factors ), but it's still a killer when you know you've trounced that score.
On the machine I used to play most back then, 538k would not be in the Top Ten. But what can you do......
As a MARP-er ( kind of...), I accept the Editors verdict. I think all associated members should do so also......however hard it is to swallow.
My advice is to keep a level playing field at MARP for this game by not using NVRAM ( arrghh...I know ). But if ye wanna shoot for the TG record, go ahead ( assuming a default NVRAM can be decided ).
Any more uploads from me on Hyper Sports will be recorded without NVRAM, as my others were.
A pity, but thats the rules here.
Thanks for reading.
AL
Posted: Mon Oct 11, 2004 7:46 pm
by LordGaz
I've gotta sympathise with Dskys on this one. This site is supposed to be FUN. All the Hypersports enthusiasts say ALLOW nvram for this game so it can be played in the spirit of the arcade experience and achieve similar scores. Are any of the editors true Hypersports fans? This was one of my favourites in the arcades, unfortunately I do crap at it on my computer.
IMHO if dskys's inp is DQ'd then Tommi's 447010 score using nvram should also be DQ'd which would also be a shame.
Gaz
Posted: Mon Oct 11, 2004 7:47 pm
by mahlemiut
Look near the top of this forum... you'll see the awesome replay thread. There is no reason why anyone can't post (or link to) a Hyper Sports recording they've done that uses NVRAM.
Posted: Mon Oct 11, 2004 7:53 pm
by Weehawk
LordGaz wrote:I've gotta sympathise with Dskys on this one
I sympathize as well, but this can't have been a surprise.
LordGaz wrote:IMHO if dskys's inp is DQ'd then Tommi's 447010 score using nvram should also be DQ'd which would also be a shame.
Chad and dskys are suggesting that the scores can be adjusted to what they would have been without the NVRAM.
Posted: Mon Oct 11, 2004 9:47 pm
by LN2
Weehawk wrote:Chad and dskys are suggesting that the scores can be adjusted to what they would have been without the NVRAM.
They can't have it both ways. With their decision whatever score a HS replay playts back to...
is the score.
If someone used nvram then it will lose sync cuz without the nvram for even the first swimming you add time for that new record recognition so the 2nd event starts a tad later versus the recording...sync lost....playback won't get past the first skeet.
Sure, it's "confusing" for members to use a nvram file...if they are too damn lazy to read the special rules and general rules etc.
They shouldn't play using MAME to start with then...cuz man it's so complicated!
but forcing all people to play with an nvram (and introducing playback issues) just so that elite players can utilize one technique (posting moles) didn't seem like the best thing to do in this case.
This hardly is only for the elite. Any average player can get good at just the pole vault and nail many pole plants getting the moles.
You have removed that aspect of the game so even more than designed SPEED means everything.
MARP has made it's decision though...so be it. I used to think MARP was all about just having FUN also. Yeah, people are going to set a new record using NVRAM just so it shows as "0" on the MARP scoreboard? I seriously doubt it.
People look at the top place scores....they aren't going to look at zeroed scores that are good for 20th place. Sure, a few that read these forums etc. might...but that's likely it.
Yes, I can almost guarantee TG will accept NVRAM use for HS. It's just what level of height to use remains to be seen.
I have an "easy" day(hopefully) on Tuesday so will have Tuesday afternoon free. I will go ahead and get the ball rolling at TG to resolve this.