Faulty Recording Questions

Discussion about MARP's regulation play

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Skyline
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Faulty Recording Questions

Post by Skyline »

I'm having problems playing backthe following games' input files.
Donpachi, DoDonpachi, ESP Ra.De., Strikers 1945 Plus and a few other vert shooters. Mainly, the game pulls off all of the correct motions, but at the wrong times, causing death, death, and, worse, a score of 9,000 in Donpachi. There isn't any NVRAM or .hi files present. Is it just a matter of how the game reacts to slowdown?
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Post by SJK »

Just try playing back with no sound.
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Post by mahlemiut »

Although Strikers 1945 Plus and Donpachi SHOULD work...

But the Cave shooters (Dodonpachi, ESP Rade, Dungan Feveron, and Guwange) do have a serious problem with correct playback. It is fixed in AlphaMAME, but at the expense of losing some sound effects. Either that or do as SJK said, and record without sound.
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Haze
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Post by Haze »

I guess its possible old s1945p replays won't play back with the latest version, in .62 the game doesn't slow to a crawl everytime your shots hit something ;-)
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Post by sikraiken »

Ah. I'm glad that finally happened. And since that did....I believe that the scores for the game should be cleared and given special rules (mame 62 + above only). The slow down made it a whole lot easier to get through bullet patterns.
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Post by Skyline »

Strikers 1945 Plus is actually the most accurate of the bunch, with ESP Ra.De running dead last... Surprisingly Mame .62b is worse than .61 in this aspect. But then again maybe my CPU just sucks....can't even run friggin Gunbird 2. -_-;
Last edited by Skyline on Sun Dec 01, 2002 4:37 am, edited 1 time in total.
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Post by QRS »

JoeyL21988 wrote:Ah. I'm glad that finally happened. And since that did....I believe that the scores for the game should be cleared and given special rules (mame 62 + above only). The slow down made it a whole lot easier to get through bullet patterns.
I fully agree with you Joey.
Let´s zero out the scores and allow only 62-> as version to upload with.
QRS
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