yes i did have the encrypxors shoot i wonder why megaman2 crashes, dos mame breaks saying it can't intialize the display so when i try -640x480 it doesn't crash but the game acts like i dont have the right roms... strange i guess i'll have to keep trying to get my svgalib xmame to work in full screen on my new comp. It's proly my geforce3 it sucks for mame, i should have stayed with ati.
I think hardware stretch looks shittier without the bilinear filtering. Either way, XMAME (OpenGL build) and StretchMAME can disable. MAME can't because it requires Direct3D to disable that.
damn i wish i could get xmame to work in full screen, DGA (sp?) crashes my linux and svgalib build with full screen doesn't initialize the display. I can run it in Xwindows and shrink the xwindows resolution down but it's still skippy. nobody on the linux boards has problems with lo resolution full screen modes so i'm stuck.
Have you tried the modelines supplied with XMAME, maybe those will help, if your monitor can manage 85-95Hz modes.
Otherwise, use the XGL build (the 0.61 preview won't compile this, last I checked, though), run with -fullscreen, and push LCTRL+LALT+B to disable bilinear filtering.
yeah i've tried many modelines, the modes i configure only seem to work with the Xwindows screen resolution changer. But i haven't tried XGL, and i do have the g-fart 3, i'll try dat.