megaman2 and checksums

Discussion of playback questions / problems. Any recording where people have playback problems should appear here.

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Chad
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megaman2 and checksums

Post by Chad »

http://marp.retrogames.com/inp/br_megam ... mame61.zip

this has been confirmed, but for each mame i use it crashes. (i just got the decryptor roms with zip checksums) are these right or wrong?

rm2ux.03 93e28bde
rm3ux.04 74ebf83c
-skito
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roncli
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Post by roncli »

New XORs were released earlier this week, and MegaMan2 was one of them. Simply add the XORs to the ROM and it will work in MAME! :)
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Post by mahlemiut »

Yep, those are the CRCs I have. Do remember that megaman2 is the parent set.
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Post by Chad »

yes i did have the encrypxors shoot i wonder why megaman2 crashes, dos mame breaks saying it can't intialize the display so when i try -640x480 it doesn't crash but the game acts like i dont have the right roms... strange i guess i'll have to keep trying to get my svgalib xmame to work in full screen on my new comp. It's proly my geforce3 it sucks for mame, i should have stayed with ati.
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Post by roncli »

I got both MM2 recordings working under WinCli, FS11 or 0, throttle or not, with sound.
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Post by mahlemiut »

Chad wrote:It's proly my geforce3 it sucks for mame, i should have stayed with ati.
MAME has absolutely no problems whatsoever with my cheapo TNT2 M64. :)
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Post by Chad »

you don't even have that strech issue, where anytime strech hardware acceleration is used it looks like shiete? my ati didn't have that.

well this was Me, i added the new xors to rckman2j .zip when the old ones were in megaman2 and it was borrowing those.
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Post by mahlemiut »

I think hardware stretch looks shittier without the bilinear filtering. Either way, XMAME (OpenGL build) and StretchMAME can disable. MAME can't because it requires Direct3D to disable that.
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Post by Chad »

damn i wish i could get xmame to work in full screen, DGA (sp?) crashes my linux and svgalib build with full screen doesn't initialize the display. I can run it in Xwindows and shrink the xwindows resolution down but it's still skippy. nobody on the linux boards has problems with lo resolution full screen modes so i'm stuck.
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Post by mahlemiut »

Have you tried the modelines supplied with XMAME, maybe those will help, if your monitor can manage 85-95Hz modes.

Otherwise, use the XGL build (the 0.61 preview won't compile this, last I checked, though), run with -fullscreen, and push LCTRL+LALT+B to disable bilinear filtering.

You have an NVidia card, right? Should work.
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Post by Chad »

yeah i've tried many modelines, the modes i configure only seem to work with the Xwindows screen resolution changer. But i haven't tried XGL, and i do have the g-fart 3, i'll try dat.
-skito
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