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centipede & clones, and 4in1's Galactic Convoy

Posted: Thu Aug 01, 2002 10:54 pm
by roncli
http://marp.retrogames.com/inp/tjw_4in1 ... mame61.zip for an example.

IMHO, it takes the purpose out of the game when you trap the main item and go after the higher scoring bonus items.

Posted: Fri Aug 02, 2002 8:56 am
by JoustGod
I'd say the only "alternative" methodology with Centipede that's acceptable would be the Eric Ginner mushroom block technique. The trap technique is a relatively simple scenario to set up and should be excluded from MARP as it has the potential to totally take scoring out of range of legitimate current scores.