http://marp.retrogames.com/inp/tjw_4in1 ... mame61.zip for an example.
IMHO, it takes the purpose out of the game when you trap the main item and go after the higher scoring bonus items.
centipede & clones, and 4in1's Galactic Convoy
Moderator: BBH
I'd say the only "alternative" methodology with Centipede that's acceptable would be the Eric Ginner mushroom block technique. The trap technique is a relatively simple scenario to set up and should be excluded from MARP as it has the potential to totally take scoring out of range of legitimate current scores.