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Continental Circus

Posted: Sat Jul 06, 2002 9:23 am
by mahlemiut
http://marp.retrogames.com/inp/hir_cont ... _win61.zip

Plays back to 3.45M on the Win32 CLI version, using fskip 0. Haven't tried MAME32, though. Anyone else got it to work?

Re: Continental Circus

Posted: Sat Jul 06, 2002 12:15 pm
by cosumel
mahlemiut wrote:http://marp.retrogames.com/inp/hir_cont ... _win61.zip

Plays back to 3.45M on the Win32 CLI version, using fskip 0. Haven't tried MAME32, though. Anyone else got it to work?
Ditto for Mamepp 61. He gets tagged from behind, hits a tree and explodes. Out of sync from there.

Posted: Sat Jul 06, 2002 4:08 pm
by Chad
mame32-61 doesn't get passed 1.95 million, i also don't think there is an nvram file created for this game. i was trying with sound.

Posted: Sat Jul 06, 2002 5:01 pm
by kfx
I got the same result as skito 1.950.560, and that is in both win32 and mame windows client version.

Posted: Sat Jul 06, 2002 9:36 pm
by roncli
Plays back to 331130 without sound, 1950560 with sound. Frameskip makes no difference for me.

Posted: Tue Jul 09, 2002 9:22 pm
by Chad
this one is nuked after trying win98, i still get 1.9mill with frameskip 0 and sound or no sound.