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Raiden (Korea)
Posted: Fri Jun 21, 2002 4:22 pm
by mahlemiut
http://marp.retrogames.com/inp/7nt_raid ... mame60.zip
No luck for me with this one, using the Win32 CLI version. Anyone else managed to play this back yet?
Posted: Fri Jun 21, 2002 5:25 pm
by Chad
i think the quote is "poor replay" wait for the credit to register and it'll playback fine. takes maybe a minute to get the credit to register, maybe this is because he plays as player two. playsback ok for me with regular old windows mamew60.
Posted: Fri Jun 21, 2002 10:32 pm
by mahlemiut
No, it starts ok, but loses sync around stage 3.
Posted: Sat Jun 22, 2002 2:01 am
by Chad
hmm, it's a platform thing, i can't get it to playback in windows XP but with 98se official mame plays it back fine...
Posted: Sat Jun 22, 2002 4:36 am
by mahlemiut
Now that's just plain silly. (I'm using WinME, btw)
Posted: Sat Jun 22, 2002 10:05 am
by sikraiken
Posted: Mon Jun 24, 2002 7:59 pm
by Chad
thanks! just call me pony tails... anyways i played this back again in win98 just after i couldn't play it back in winXP. at any rate, only one person playing back this game is NOT enough for it to be allowed at marp. If two people can't get it to play back in win98 with sound, (and as long as no other one person besides me can get it to playback) then this recording by unwritten law should probably be removed.
Posted: Mon Jun 24, 2002 10:19 pm
by mahlemiut
Well, I tried it with XMAME, and it played back to 1.9M, so I certainly would say that Raiden is port specific. I can't try the DOS version as I cannot run DOS MAME any more with sound enabled (stupid crappy sound drivers).
Posted: Mon Jun 24, 2002 10:59 pm
by sikraiken
Plays back perfectly (first time!

) on MAMEw .60, with sound, hardware stretch ON, F10 and Frameskip 11. Booyah.
I'm using Windows 98 SE, btw.

Posted: Tue Jun 25, 2002 3:48 am
by mahlemiut
JoeyL21988 wrote:Plays back perfectly (first time!

) on MAMEw .60, with sound, hardware stretch ON, F10 and Frameskip 11. Booyah.
I'm using Windows 98 SE, btw.

Only difference for me is that I used -noafs (frameskip defaults to 0 of course). That, and I have WinME.