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Ray Atkinson's Moo Mesa recording

Posted: Sat Jun 08, 2002 6:52 pm
by DRN
First off well done Ray for completing the game but whats with changing the dip switch settings? Is this a new rule for this game or did you just fancy playing on the hardest setting?

Moo Mesa at hardest difficulty

Posted: Sun Jun 09, 2002 2:42 pm
by cosumel
Playing on the hardest level seems to be the way other people are playing it. It seemed cheap for me to place a higher score playing with an easier version.

Ray

Posted: Sun Jun 09, 2002 3:16 pm
by mahlemiut
Everyone's used the defaults from what I've seen so far, not that I've watched all of them. Also note that the two versions have different default settings too.

Moo Mesa

Posted: Sun Jun 09, 2002 6:43 pm
by cosumel
Barry, in the description for the recording by Dinko, you seemed to encourage the harder play level. Am I not correct?

Posted: Sun Jun 09, 2002 8:02 pm
by sikraiken
Eh, either way he responds, that's an AWEFUL long description. :) Whee 100! ;) And Apparently I still have Marpaltunnel Wrists.

Re: Moo Mesa

Posted: Mon Jun 10, 2002 3:44 am
by mahlemiut
cosumel wrote:Barry, in the description for the recording by Dinko, you seemed to encourage the harder play level. Am I not correct?
Nothing wrong with using harder difficulty. The rules are that you can use default settings or harder, or TG settings. And it's Dinko that always seems to play on the hardest possible difficulty, which is entirely fine. He just has to make sure that with games that use NVRAM, to change the settings at the beginning of his recording.

Re: Moo Mesa

Posted: Wed Jun 12, 2002 7:16 am
by Francois Daniel
cosumel wrote:Barry, in the description for the recording by Dinko, you seemed to encourage the harder play level. Am I not correct?
Hello

Don't worry :) Dinko want everyone play in hardest setting for every game. I don't know why :D Its his problem to play hardest but not the mine and the one for lot of players. If you want to play default setting, play it, and beat Dinko. :D

Just a joke : In french 'Trou Fesses' (for True Face) mean 'Ass hole' :lol:

François

Re: Moo Mesa

Posted: Thu Jun 13, 2002 3:02 am
by MDenham
mahlemiut wrote:Nothing wrong with using harder difficulty. The rules are that you can use default settings or harder, or TG settings.
Speaking of which... should we start requiring people to do Twinkle Star Sprites with the difficulty at Level-8? :->

Re: Moo Mesa

Posted: Thu Jun 13, 2002 4:14 am
by mahlemiut
MDenham wrote:Speaking of which... should we start requiring people to do Twinkle Star Sprites with the difficulty at Level-8? :->
You want to give them more points? Let them figure it out for themselves. :wink:

Posted: Fri Jun 14, 2002 7:51 pm
by Kale
First learn the game,then use the "Special Effects"...

"I prefer much more a stupid AI rather than a stupid player"

Posted: Sat Jun 15, 2002 2:20 am
by BBH
Kale wrote:First learn the game,then use the "Special Effects"...

"I prefer much more a stupid AI rather than a stupid player"
Image

Posted: Sat Jun 15, 2002 2:56 am
by MDenham
BBH wrote:
Kale wrote:First learn the game,then use the "Special Effects"...

"I prefer much more a stupid AI rather than a stupid player"
image clipped
That's one OOOOOOGLAY cat.

Posted: Sat Jun 15, 2002 1:00 pm
by Chad
I have to interject: i really love Kales new icon, It looks like a football/soccer player and besides assuming he's just scored a goal, you can't tell if he's either flipping everyone off or smelling his own BO, cool. 8)

Posted: Sat Jun 15, 2002 1:45 pm
by Kale
Are you still defending "him"???
After Ray demonstrated that the game is finisheable???

If somebody plays at hardest level for me is fine,but he MUST also know the game like his socks,otherwise it's just a poor demonstration of EGO,that isn't required in any place in the world...

by the way,the image is from Dream Soccer '94...

Posted: Sat Jun 15, 2002 6:33 pm
by cosumel
Kale wrote: After Ray demonstrated that the game is finisheable???
Small correction. Not finishable. The game locks up at that point. Any time you finish that level, the game freezes stopping you from going to the last level.
The same thing happens in mooua, except that in that one the levels are not chosen, but it gives you that board second.