beta13 vs. mame34 final
Posted: Sun May 30, 1999 12:30 pm
I've noticed a great deal of submissions being done lately with m35b13. I was wondering if there was a special reason for using this beta for games that are previously available under earlier betas or better yet, available under mame34 final.
<p>
Which brings me to a previous subject. If a game is fully functional under the latest final version of MAME, then it would make verifying much easier for everyone as we could keep less versions of MAME on our collective hard drives. So the advice is, try to make your recordings with the latest MAME final if your game is available and functional with that version. For all recordings being made during this latest beta cycle for mame35, it would be appreciated if once the final version comes out, to re-verify that the inp works with the final version and then edit your recording to show that it is now playable under mame35 final.
<p>
I know this is a large task for some, but it would simplify the verification process. Any thoughts on this?
<p>
JoustGod
--
pinballwiz1@msn.com
<p>
Which brings me to a previous subject. If a game is fully functional under the latest final version of MAME, then it would make verifying much easier for everyone as we could keep less versions of MAME on our collective hard drives. So the advice is, try to make your recordings with the latest MAME final if your game is available and functional with that version. For all recordings being made during this latest beta cycle for mame35, it would be appreciated if once the final version comes out, to re-verify that the inp works with the final version and then edit your recording to show that it is now playable under mame35 final.
<p>
I know this is a large task for some, but it would simplify the verification process. Any thoughts on this?
<p>
JoustGod
--
pinballwiz1@msn.com