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Dungeons and Dragons: Shadow over Mystara

Posted: Tue Apr 09, 2002 4:30 pm
by mahlemiut
http://marp.retrogames.com/inp/smm_ddso ... mame59.zip

Loses sync on stage 3 (the stage on the boat type thing), whether or not sound is enabled or not. I've tried NVRAM as well, but that made it worse, so I guess that's not a issue here.

First problem I've had with any CPS-2 game on MARP (other than those that used NVRAM :wink: ), so this seems rather strange.

Posted: Tue Apr 09, 2002 5:58 pm
by smame
Oops, I lost sync too with official mame. :(
I recorded it by stretchmame. Cuz official mame 0.59 has a tilemap bug.
I didn't edit CPS2 driver. So I don't know why it causes desync.

I will re-post soon.
(If you just wanna watch my play, try stretchmame0.59.)

Posted: Tue Apr 09, 2002 11:15 pm
by mahlemiut
My build has the tilemap fix too, so I don't know what's goingon with that either. Anyway, I guess it gives me an excuse to download StretchMAME now. :wink:

Posted: Wed Apr 10, 2002 4:07 am
by mahlemiut
Ok, I got it to playback fine in StretchMAME, although the score claimed was a little lower than what I got.

Posted: Fri Apr 12, 2002 3:26 am
by smame
When I disabled ddraw renderer, I got same result as official mame. I haven't known that osd renderer causes desync. :(