Request for minimum difficulty on Puchi Carat

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Q.T.Quazar

Request for minimum difficulty on Puchi Carat

Post by Q.T.Quazar »

As background: Jason and I were in #marp the other night, discussing technique on Puchi Carat. When he went to try the easy endurance mode, we discovered that a point exists where you can score ~2.1 million with little to no skill on a single drop.
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This is equivalent to about 8 maximum drops on any other mode (@ 256K a drop) to the best of my knowledge. My prior score on Expert was 2.18 million, which took 20 minutes to achieve (and was over 3/4 complete). I think my game time for Easy was slightly over 3.

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What I am proposing is to restrict competition to only Medium or Expert Difficulty on Puchi Carat. Otherwise, there's going to be a glut of recordings attempting to maximize a 2 million drop game, where the absolute maximum socre is somewhere between 2.2-2.3 million.

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This falls under the same kind of grey area as TG-only games do, so I'm asking for support from the community before requesting rules to be set for this game. What's the consensus?

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qan@home.com
jbd

Post by jbd »

We probably should check that there's no way to be cheesy on normal
before setting rules on this. <p>

The very first time I played Puchi Carat I tried beginner and
received a score higher than QT's expert score -- this is coming from
someone who can't get past level 2 in Arkanoid, remember -- so I
think there's adequate reason here to disallow the beginner version.

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jdyer41@aol.com
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