Well, they were split in the first place because it was determined
that indeed these were legitimate, stand-alone versions of the
originals. You look at it as a mere dip switch/setting issue.
However, the arcade operators of the day when these fast Pac-Man
viewed the new versions as a completely new ball game for them. Yes,
basically the same game, but it was presented as a "new" version and
the speed-up Pac games then proliferated across the country. I know
this as I was both a travelling musician and arcade rat in the early
80s, thus I have personally witnessed the phenomenon of the "new"
onslaught of Pac-Games as they were given a second life. Once the
speed-up versions hit the streets, it was nearly impossible to find a
regular speed Pac game. Do I have motivation for making a case for
keeping the speed ups? Yes. I put in the time towards these games
under the assumption that we had settled this issue and would hate to
see it go by the wayside because of this point of view you bring up.
In actuality, the speed up games present a whole different version of
the Pac games genre as old patterns simply don't work, as well as
many other more subtle differences. If the games are that much easier
to play, as some might think, then why hasn't there been a mass
of "kill screen" games? Partly, it is due to the "purists" who have
perfected the skills needed to play a 3+ hour session to achieve
their magnificent scores. They tend not to bother with the speed up
versions and will actually look down upon those who pursue them. A
shame to be sure.
<p>
If the issue becomes the mere fact that these games
are "modifications", then we have opened up a can of worms (creating
quite a mess, for those who don't understand "can of worms")
concerning a whole array of other games that, with a certain point of
view, could be construed as "modifications" also. The many versions
of Mahjong, for instance (for which there are at least 86 variations
on the same theme). Or perhaps, the many revisions of Mortal Kombat
or Street Fighter games or any game that has seperate entries for
small, inconsequential modifications. At least with the Pac game
modification, it DID present a much different version and set of
strategies. Easier strategies? I seem to remember one of the hallowed
Pac players from Canada stating that playing these speed ups was
like "shooting fish in a barrel" (thus inspiring my commentary at the
time when I submitted my Jr. Pac Man score). Once again, I ask you
where are all the "kill screen" games if it was that much easier?
Especially with Ms. PacMan in which the "kill screen" comes around in
about half the time of PacMan. Curious indeed...
<p>
Thanks for listening as I hope this presents a valid view for you to
consider.
<p>
JoustGod
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pinballwiz1@lvcm.com