Proposal for all bomberman vs. games
Posted: Sat Oct 21, 2000 12:30 pm
I think all Bomberman vs. games should have this scenario:
<p>
Play it like those fighting games with no score with a slight twist. This means the following:
<p>
<b>1 BOMBERMAN OPPONENT - </b>
<p>
20 points for winning(1 win)
<p>
-2 points for losing(1 loss)
<p>
9 points for drawing(1/2 win, 1/2 loss)
<p>
<b>2 bombermen opponents - </b>
<p>
40 points for winning(2 wins)
<p>
29 points for drawing with 2 people(3/2 wins, 1/2 loss)
<p>
18 points for last defeated or 3 way tie.(1 win, 1 loss)
<p>
7 points for first two defeated at same time(1/2 win, 3/2 loss)
<p>
-4 points for first defeated(2 losses)
<p>
<b>Three bombermen opponents - </b>
<p>
60 points for winning(3 wins)
<p>
49 points for double defeat or two-way tie(2 1/2 wins, 1/2 loss)
<p>
38 points for last defeated or 3-way tie.(2 wins, 1 loss)
<p>
27 points for double defeat(last down), or 4-way tie.(1 1/2 wins, 1 1/2 losses)
<p>
16 points for 2nd defeated or 3-way defeat(first down) (1 win, 2 losses)
<p>
5 points for double defeat(first down) (1/2 win, 2 1/2 losses)
<p>
-6 points for first down(3 losses)
<p>
Why did I give the first two scenarios? You'll run into this in Neo Bomberman. (Which I've requested Pat Laffaye to split just like the other bomberman games)
<p>
EXAMPLE: Take QT Quazar's atompunk vs. recording. He beat the first level(60 points), the second level(60 points), the third level(60 points), second down in LV 4(16 points), then won level 4(60 points), last down in LV 5(38 points), and was 2nd down in the same level(16 points) - for a total of 310 points.
<p>
If you ask me - that'll take care of the massive tie problem. Thanks for reading. GB9
--
goldengameboy@yahoo.com
<p>
Play it like those fighting games with no score with a slight twist. This means the following:
<p>
<b>1 BOMBERMAN OPPONENT - </b>
<p>
20 points for winning(1 win)
<p>
-2 points for losing(1 loss)
<p>
9 points for drawing(1/2 win, 1/2 loss)
<p>
<b>2 bombermen opponents - </b>
<p>
40 points for winning(2 wins)
<p>
29 points for drawing with 2 people(3/2 wins, 1/2 loss)
<p>
18 points for last defeated or 3 way tie.(1 win, 1 loss)
<p>
7 points for first two defeated at same time(1/2 win, 3/2 loss)
<p>
-4 points for first defeated(2 losses)
<p>
<b>Three bombermen opponents - </b>
<p>
60 points for winning(3 wins)
<p>
49 points for double defeat or two-way tie(2 1/2 wins, 1/2 loss)
<p>
38 points for last defeated or 3-way tie.(2 wins, 1 loss)
<p>
27 points for double defeat(last down), or 4-way tie.(1 1/2 wins, 1 1/2 losses)
<p>
16 points for 2nd defeated or 3-way defeat(first down) (1 win, 2 losses)
<p>
5 points for double defeat(first down) (1/2 win, 2 1/2 losses)
<p>
-6 points for first down(3 losses)
<p>
Why did I give the first two scenarios? You'll run into this in Neo Bomberman. (Which I've requested Pat Laffaye to split just like the other bomberman games)
<p>
EXAMPLE: Take QT Quazar's atompunk vs. recording. He beat the first level(60 points), the second level(60 points), the third level(60 points), second down in LV 4(16 points), then won level 4(60 points), last down in LV 5(38 points), and was 2nd down in the same level(16 points) - for a total of 310 points.
<p>
If you ask me - that'll take care of the massive tie problem. Thanks for reading. GB9
--
goldengameboy@yahoo.com