The 2^16 rollover
Posted: Sun May 17, 2020 8:57 pm
I've noticed that roll over in a few games is related with 32768 (2^15) or 65536 (2^16).
What I've listed (according to some description boxes, and some research):
Aligator : roll over every 6553600
Bluehawk : roll over every 6553600
Candy : first rollover 32768, and each 65536 (with score going from -32768 to 32768)
Diverboy : roll over every 655360
Dolmen : roll over every 6553600
Pengo : roll over every 6553600
Pclubys-bl : roll over every 655360
Polyplay-mm : roll over every 65536
Superx : first rollover 3276800, and each 6553600
Zipzap : roll over every 6553600
I suppose the list is much larger than that, maybe someone can enlarge it ...
What I've listed (according to some description boxes, and some research):
Aligator : roll over every 6553600
Bluehawk : roll over every 6553600
Candy : first rollover 32768, and each 65536 (with score going from -32768 to 32768)
Diverboy : roll over every 655360
Dolmen : roll over every 6553600
Pengo : roll over every 6553600
Pclubys-bl : roll over every 655360
Polyplay-mm : roll over every 65536
Superx : first rollover 3276800, and each 6553600
Zipzap : roll over every 6553600
I suppose the list is much larger than that, maybe someone can enlarge it ...