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WolfMAME 0.173
Posted: Wed Apr 27, 2016 12:04 pm
by mahlemiut
I have a test binary available here, but it is untested, as it will crash when I try to run it in Wine.
What I need is for some of you Windows users out there to test the binary to make sure that it does work, as I cannot. I can build and run natively okay, but I don't think everyone is going to upgrade to 64-bit Linux to use that.
If it works without issue, then I'll strip the symbols and upload it to the usual places as normal, but I fear I might have to rely on someone else to build win32 binaries from now on.
http://mahlemiut.marpirc.net/wolfmame-0173-test.7z
Re: WolfMAME 0.173
Posted: Wed Apr 27, 2016 1:47 pm
by ***PL***
It did not work for me. Usually I just replace the executable without incident. However, there are pop up errors related to the plug-in folder and then the screen goes black. Will try a clean install on another machine and see if I get different results.
Re: WolfMAME 0.173
Posted: Wed Apr 27, 2016 2:25 pm
by destructor
For me work. Win 8.1.
Re: WolfMAME 0.173
Posted: Wed Apr 27, 2016 3:06 pm
by Zhorik
Using Windows Pro 8.1, it works for me if I run mamearcade.exe first with no parameters then select games using the built-in UI. It doesn't work for me if I try and use the command line interface to start with certain games or use the record.bat file.
Re: WolfMAME 0.173
Posted: Wed Apr 27, 2016 3:08 pm
by giro-X
Working properly if I launch mamearcade and then the game. Doesn't work with "mamearcade [game]".
Vista 32-bit here.
(allright, same as George)
Re: WolfMAME 0.173
Posted: Wed Apr 27, 2016 3:37 pm
by pat33999
Works fine when using the internal GUI, but crashes when used with EmuLoader. Standard MAME 0.173 works fine in EL, so it seems that wolf173 is the problem. EL uses the command line to launch MAME, so its probably the same problem other people are having.
Here's the error message.
Code: Select all
Problem signature:
Problem Event Name: APPCRASH
Application Name: mamearcade.exe
Application Version: 0.173.0.0
Application Timestamp: 5720c64d
Fault Module Name: mamearcade.exe
Fault Module Version: 0.173.0.0
Fault Module Timestamp: 5720c64d
Exception Code: c0000005
Exception Offset: 00f089cf
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
Re: WolfMAME 0.173
Posted: Wed Apr 27, 2016 6:50 pm
by ***PL***
Two separate systems, still doesn't work right for me.
Windows 7 - 0.173 has completely messed up my MAME sub-folders, nothing works... not even recent older versions such as 0.171 & 0.172 work properly that were fine prior to installing 0.173. I think the problem is MAME.INI structure got changed which is now incompatible with prior versions. Also, the GUI is now blurry, so it could be related.
Windows 10 - had MAME 0.170 installed and working perfectly. Upgraded to 0.173 binary, and the color saturation is now incorrect. Works from GUI, works from command line. Added MAMEARCADE executable. Works from GUI, does NOT work from command line. So in summary, same results as others for WolfMAME 0.173, however, I do believe some graphical problems have been introduced with 0.173 - namely, increased color saturation and some game colors are now wrong.
Re: WolfMAME 0.173
Posted: Wed Apr 27, 2016 7:40 pm
by mahlemiut
Ok, thanks to Pat's mention of plugin related errors, I can now get it running in Wine now, using -noplugins. Hopefully that will help most of you.
Pat: can you post exactly what the plugin errors you were getting were?
Re: WolfMAME 0.173
Posted: Wed Apr 27, 2016 8:17 pm
by ***PL***
mahlemiut wrote:Pat: can you post exactly what the plugin errors you were getting were?
For each error there are two pop ups.
1) Unable to parse plugin definition file ... [see below]
2) Missing a name for object member
plugins\coro-channel\plugin.json
plugins\coro-fs\plugin.json
plugins\coro-http\plugin.json
plugins\coro-net\plugin.json
plugins\coro-tls\plugin.json
plugins\coro-wrapper\plugin.json
plugins\http-codec\plugin.json
plugins\mime\plugin.json
plugins\path\plugin.json
plugins\pretty-print\plugin.json
plugins\querystring\plugin.json
plugins\weblit\plugin.json
plugins\webserver\plugin.json
plugins\websocket-codec\plugin.json
[LUA ERROR] plugins\boot.lua:19: attempt to index a nil value (global 'mame_manager')
Then goes to a black screen, followed by a fuzzy GUI screen
Re: WolfMAME 0.173
Posted: Wed Apr 27, 2016 9:46 pm
by mahlemiut
Interesting, these plugins don't exist anymore in MAME (removed because of licensing issues), although it looks like they were in 0.171. Try deleting plugin.ini.
Re: WolfMAME 0.173
Posted: Wed Apr 27, 2016 10:53 pm
by BBH
Zhorik wrote:Using Windows Pro 8.1, it works for me if I run mamearcade.exe first with no parameters then select games using the built-in UI. It doesn't work for me if I try and use the command line interface to start with certain games or use the record.bat file.
giro-X wrote:Working properly if I launch mamearcade and then the game. Doesn't work with "mamearcade [game]".
Vista 32-bit here.
(allright, same as George)
Exact same thing happening for me, on Windows 7 64-bit.
Re: WolfMAME 0.173
Posted: Thu Apr 28, 2016 1:30 am
by mahlemiut
One more change that causes issues for me in Wine, is that the sound output now defaults to using XAudio2. You can still use the old DirectSound driver with -sound dsound. But I'd expect XAudio2 to not be an issue for those using Windows, but perhaps worth a shot.
Re: WolfMAME 0.173
Posted: Thu Apr 28, 2016 4:17 am
by mahlemiut
BBH wrote:Zhorik wrote:Using Windows Pro 8.1, it works for me if I run mamearcade.exe first with no parameters then select games using the built-in UI. It doesn't work for me if I try and use the command line interface to start with certain games or use the record.bat file.
giro-X wrote:Working properly if I launch mamearcade and then the game. Doesn't work with "mamearcade [game]".
Vista 32-bit here.
(allright, same as George)
Exact same thing happening for me, on Windows 7 64-bit.
Seems I get this also, while running via Wine. Could someone post the stack trace from the crash (Wine doesn't give any useful info)? (Use the test version, which has symbols, not the binary on GitHub)
Re: WolfMAME 0.173
Posted: Thu Apr 28, 2016 7:14 pm
by pat33999
The author of EmuLoader said this about the error I'm getting:
This error code is caused by a corrupt mame.exe, it's not caused by Emu Loader.
Re: WolfMAME 0.173
Posted: Thu Apr 28, 2016 9:16 pm
by mahlemiut
Ok, I've rebuilt the binary from scratch again, and it seems to work well now. It has been updated on GitHub now, so please re-download it.
I guess fiddling with git while building is a bad idea... (only reason I can come up with

)