Gladiator 1984 (sgladiat) opponents
Posted: Fri Jan 16, 2015 3:15 pm
http://replay.marpirc.net/r/sgladiat
Older versions of MAME normally do not have the opponent horses. The opponents being missing had been noted when the game was dumped back in 2005, when it was believed to be a bug in the emulator. With v0.127u1, it was found to be a dipswitch issue; the "No Continues" dipswitch in older versions is actually a debug dip that disables the opponents, and the game doesn't have continues at all.
All scores for this game currently on MARP are v0.106 or earlier. Having opponents changes the game completely, so I guess existing scores should be checked for opponents (doubtful), with a special rule to turn that dipswitch off in older versions.
Older versions of MAME normally do not have the opponent horses. The opponents being missing had been noted when the game was dumped back in 2005, when it was believed to be a bug in the emulator. With v0.127u1, it was found to be a dipswitch issue; the "No Continues" dipswitch in older versions is actually a debug dip that disables the opponents, and the game doesn't have continues at all.
All scores for this game currently on MARP are v0.106 or earlier. Having opponents changes the game completely, so I guess existing scores should be checked for opponents (doubtful), with a special rule to turn that dipswitch off in older versions.