Page 1 of 1

GoldCrisp - deadeye - 15,105

Posted: Fri Jan 09, 2015 9:51 am
by Barthax
http://replay.marpirc.net/inp/3/d/6/us_ ... mame33.zip
http://replay.marpirc.net/r/deadeye
Achieves 15915 in both DOS & MAME32 but there's something odd going on with the shooter. The coin is fine & plays as shot, however the player seems to chase bonuses that aren't there suggesting this is a de-sync & I'm not getting true playback.

Note: .cfg file definitely affects playback - make sure it isn't there.

Re: GoldCrisp - deadeye - 15,105

Posted: Tue Mar 31, 2015 10:16 pm
by Chad
quite interesting, it gets 15,105 with out sound. With sound, strange things appear to happen, some bats are invisible, and initially get 15,915 from a wacky bonus and multiple credits button start to insert and the total game over score eventually gets to 29,515. I think if a credit is inserted when the coin drops the game current game is extended. confirmed at 15,105.