Puchi Carat
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Puchi Carat
someone wrote yeas ago.
As background: Jason and I were in #marp the other night, discussing technique on Puchi Carat. When he went to try the easy endurance mode, we discovered that a point exists where you can score ~2.1 million with little to no skill on a single drop.
This is equivalent to about 8 maximum drops on any other mode (@ 256K a drop) to the best of my knowledge. My prior score on Expert was 2.18 million, which took 20 minutes to achieve (and was over 3/4 complete). I think my game time for Easy was slightly over 3.
What I am proposing is to restrict competition to only Medium or Expert Difficulty on Puchi Carat. Otherwise, there's going to be a glut of recordings attempting to maximize a 2 million drop game, where the absolute maximum socre is somewhere between 2.2-2.3 million.
This falls under the same kind of grey area as TG-only games do, so I'm asking for support from the community before requesting rules to be set for this game. What's the consensus?
Most of his words are wrong. but I agree split levels.
Beginner: 2~3 million is easy. even without pattern! but no one can make 4M.
Medium: 15M is not so difficult if you make pattern. maximum score.
Expert: 8-9M I think. 10M seems impossible but 8 million of this mode is worthy.
As background: Jason and I were in #marp the other night, discussing technique on Puchi Carat. When he went to try the easy endurance mode, we discovered that a point exists where you can score ~2.1 million with little to no skill on a single drop.
This is equivalent to about 8 maximum drops on any other mode (@ 256K a drop) to the best of my knowledge. My prior score on Expert was 2.18 million, which took 20 minutes to achieve (and was over 3/4 complete). I think my game time for Easy was slightly over 3.
What I am proposing is to restrict competition to only Medium or Expert Difficulty on Puchi Carat. Otherwise, there's going to be a glut of recordings attempting to maximize a 2 million drop game, where the absolute maximum socre is somewhere between 2.2-2.3 million.
This falls under the same kind of grey area as TG-only games do, so I'm asking for support from the community before requesting rules to be set for this game. What's the consensus?
Most of his words are wrong. but I agree split levels.
Beginner: 2~3 million is easy. even without pattern! but no one can make 4M.
Medium: 15M is not so difficult if you make pattern. maximum score.
Expert: 8-9M I think. 10M seems impossible but 8 million of this mode is worthy.
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Re: Puchi Carat
looks like a split might be in order, if the points generated are different but are the game paths different, or are you just getting different points for the same activities?
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Re: Puchi Carat
those 3 courses has different maps and length.
likes pipe dream,super hang-on,camel try.
likes pipe dream,super hang-on,camel try.
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Re: Puchi Carat
From your comments, I think this is a "no brainer" to split. Different paths will cause a split in marp. Only to wait for PL to see this message.
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Re: Puchi Carat
I'm also for splits.
Could be (for Pat):
puchicar-b (beginners)
puchicar-e (expert)
puchicar-m (middle)
puchicar-vsb (vs beginners)
puchicar-vse (vs expert)
puchicar-vsm (vs middle)
Could be (for Pat):
puchicar-b (beginners)
puchicar-e (expert)
puchicar-m (middle)
puchicar-vsb (vs beginners)
puchicar-vse (vs expert)
puchicar-vsm (vs middle)
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Re: Puchi Carat
Could you attach an input showing that ?Novice wrote: As background: Jason and I were in #marp the other night, discussing technique on Puchi Carat. When he went to try the easy endurance mode, we discovered that a point exists where you can score ~2.1 million with little to no skill on a single drop.
Re: Puchi Carat
Split both puchicar (m84) and puchicarj (m37b11)
-beg [Beginners]
-mid [Middle]
-exp [Expert]
-vsb [vs] [Beginners]
-vsm [vs] [Middle]
-vse [vs] [Expert]
-beg [Beginners]
-mid [Middle]
-exp [Expert]
-vsb [vs] [Beginners]
-vsm [vs] [Middle]
-vse [vs] [Expert]
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Re: Puchi Carat
those are not my words but Q.T.Quazer's.Phil Lamat wrote:Could you attach an input showing that ?Novice wrote: As background: Jason and I were in #marp the other night, discussing technique on Puchi Carat. When he went to try the easy endurance mode, we discovered that a point exists where you can score ~2.1 million with little to no skill on a single drop.
at everyone and every course , you can get 2048000 when drop 51 or more blocks at time.
and beginner mode has easy point to get this. nothing else.
at medium course, There are Six (seven?? ) places to get this.
This 2048000 is big score.
25 perfects makes only 3250000, finsh bonus is only 200000.
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Re: Puchi Carat
Novice wrote:Beginner: 2~3 million is easy. even without pattern! but no one can make 4M.
Medium: 15M is not so difficult if you make pattern. maximum score.
Expert: 8-9M I think. 10M seems impossible but 8 million of this mode is worthy.
I was wrong.
10M at expert course is possible.
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Re: Puchi Carat
Ah, now I see why the split came up al of a sudden time ago. Curiosity satisfied. 
I must say Congratulations to Novice for the awesome recordings, I admire the dedication you showed in here.
4.096.000 pts hit is possible too, but only in VS mode, I presume. I don't really remember how/where I got it.

I must say Congratulations to Novice for the awesome recordings, I admire the dedication you showed in here.
4.096.000 pts hit is possible too, but only in VS mode, I presume. I don't really remember how/where I got it.
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giro-X (also LUX, Luke, Red Ryuu) - member of Mame Retro Avengers team
[about my team]
[my MARP profile]
[YouTube channel with replays of stuff I did for or outside MARP]
[For contact on Telegram - state who you are please]
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Re: Puchi Carat
Awesome? thanks.
Eleven million at expert course was possible.

Eleven million at expert course was possible.

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Re: Puchi Carat
4,000 6-10 stones drop at time.giro-X wrote:4.096.000 pts hit is possible too, but only in VS mode, I presume. I don't really remember how/where I got it.
8,000 11-15 stones drop at time.
16,000 16-20 stones drop at time.
32,000 21-25 stones drop at time.
64,000 26-30 stones drop at time.
128,000 31-35 stones drop at time.
256,000 36-40 stones drop at time.
512,000 41-45 stones drop at time.
1,024,000 46-50 stones drop at time.
2,048,000 51-?? stones drop at time.
62 stones are still 2,048,000.
I do not think 4,096,000 is defined.
I did not play VS mode at all. it may have.
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