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T12 - Round 1 - Mad Shark
Posted: Mon Dec 31, 2012 10:18 pm
by empardopo
The T12 starts to 00:00 GMT+1 (7days)
In this first round the game to play is Mad Shark (madshark) chosen by edusword.
MARPs record: 7,001,980 by WRX2 at 03 Aug 03 15:10:48
Good luck everybody.
Note:
+ 15 extra points if any player reach the MARP's record
+ It's mandatory to upload the scores in this post. If you want, you can do so at MARP.
Final Standings
Updated on 2012/02/27
Re: T12 - Round 1 - Mad Shark
Posted: Mon Dec 31, 2012 11:16 pm
by kernzy
OH NO!!!!!
good luck everybody!!

Re: T12 - Round 1 - Mad Shark
Posted: Mon Dec 31, 2012 11:23 pm
by kernzy
my arm is tired already.
it's quite mindless. sweep left and right and press fire as fast as possible. if i could use autofire i'd play it more...

after just a couple of minutes, i started using 2 fingers alternatively to fire, but it feels "false"...
Re: T12 - Round 1 - Mad Shark
Posted: Tue Jan 01, 2013 8:36 am
by edusword
You are too weak, kernzy

Re: T12 - Round 1 - Mad Shark
Posted: Tue Jan 01, 2013 9:56 am
by kernzy
lol!!

Re: T12 - Round 1 - Mad Shark
Posted: Tue Jan 01, 2013 1:02 pm
by edusword
My first score!!
3.774.510 - Final Boss (first loop)
INP WolfMAME 0.141:
http://replay.marpirc.net/inp/b/8/b/esw ... olf141.zip
Greetings!
Re: T12 - Round 1 - Mad Shark
Posted: Tue Jan 01, 2013 3:14 pm
by Fordy
Well here's my first go - I'll see if I can improve as the week goes along. Do I need to put the inp here as well??
Re: T12 - Round 1 - Mad Shark
Posted: Tue Jan 01, 2013 7:43 pm
by kernzy
i can't avoid the orang bullets!!!
any advice edusword??

Re: T12 - Round 1 - Mad Shark
Posted: Tue Jan 01, 2013 8:10 pm
by saulonpb2
Re: T12 - Round 1 - Mad Shark
Posted: Tue Jan 01, 2013 8:16 pm
by edusword
kernzy wrote:i can't avoid the orang bullets!!!
any advice edusword??

The orange bullets can't see as good as desirable in the first plays, I know it. But after some plays, you will see the bullets without any problem, don't worry

It's difficult to give any advice playing this game. The reflex is very very important! The only advice is to use the blue laser EVERY TIME.
Re: T12 - Round 1 - Mad Shark
Posted: Tue Jan 01, 2013 8:48 pm
by kernzy
cheers mate. i watched saulo's game. it's bad when you gain firepower then die!!!
it's more enjoyable now
cheers!!
Re: T12 - Round 1 - Mad Shark
Posted: Tue Jan 01, 2013 10:48 pm
by kernzy
when i rotate the screen for maximum play area, i only get 80% of the screen. the bottom quarter is black....

Re: T12 - Round 1 - Mad Shark
Posted: Wed Jan 02, 2013 3:03 pm
by ballas
Just to double check, can we submit to MARP as we did with past tournaments with T12 in the description? I'm on 1094940 for now.
Re: T12 - Round 1 - Mad Shark
Posted: Wed Jan 02, 2013 3:31 pm
by Zerstorung
Re: T12 - Round 1 - Mad Shark
Posted: Wed Jan 02, 2013 5:21 pm
by kernzy
824240