K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
Moderator: Knockout Coordinators
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
Hello
I found the problem with my inp: to start the game I press F2 and then press F3 instead of selecting reset in the menu. This makes the recording is irreproducible.
Luckily it was my first score
Greetings and good luck to everyone.
PD: Sorry for my bad English
I found the problem with my inp: to start the game I press F2 and then press F3 instead of selecting reset in the menu. This makes the recording is irreproducible.
Luckily it was my first score
Greetings and good luck to everyone.
PD: Sorry for my bad English
- CrazyKongFan
- MARP Knight
- Posts: 218
- Joined: Wed Sep 17, 2008 5:32 am
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
Yeah, hitting F3 (reset) will do that. I believe F3 isn't captured in the input stream, so while it worked when you were playing, when it tries to play it back, the INP doesn't do the reset, so it goes out of sync after that.
- C.Hatchett
- Button Slapper
- Posts: 14
- Joined: Wed Oct 06, 2010 4:44 am
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
when I watch the higher scoring play backs it seems like they can shoot farther and go faster than I can and I have been putting the code in. Is there something I am missing here?
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
Bubble property (speed, range, durability, movement/current) varies between stages.
The king of lamer - winner of K8
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
When the code is entered successfully, you will hear a sound effect, and the words POWER UP appear in the lower left. It can only be entered on the title sequence. Note that the Power Up code does not include long range shots.
- Barry Rodewald
MARP Assistant Web Maintainer
MARP Assistant Web Maintainer
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- Button Masher
- Posts: 67
- Joined: Tue Sep 08, 2009 4:15 pm
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
Yeah, took me a bit to figure out when to enter it in. When the game boots out of the test menu, don't touch any buttons until the cloud background fades in (you have to wait for the TAITO splash screen to finish). Then enter UP RIGHT DOWN LEFT UP RIGHT DOWN LEFT (two counterclockwise circles). "Power Up" will appear in the bottom left corner of the screen. If you hit any buttons beforehand, the code won't enter.mahlemiut wrote:When the code is entered successfully, you will hear a sound effect, and the words POWER UP appear in the lower left. It can only be entered on the title sequence. Note that the Power Up code does not include long range shots.
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
Actually, you can push buttons before then, it's not as picky as Bubble Bobble is.
- Barry Rodewald
MARP Assistant Web Maintainer
MARP Assistant Web Maintainer
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
I ask Marp password (I've forgotten) by email but don't arrive! What do I do?
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
You can probably attach the inp to a forum post if you need an emergency score submission on the last day.
I had problems retrieving password on an old marp account recently, so there's a very real possibility that you won't get your password in time.
I had problems retrieving password on an old marp account recently, so there's a very real possibility that you won't get your password in time.
The king of lamer - winner of K8
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
OK!
- Attachments
-
- rdp_k8_bubblemj_7727820.zip
- (71.71 KiB) Downloaded 917 times
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
My guess would be that the scripts aren't configured quite correctly. It's worked before, since leaving ZTNet, so maybe Dreamhost changed something which broke e-mail sending. Zwaxy will need to take a look at that one.
- Barry Rodewald
MARP Assistant Web Maintainer
MARP Assistant Web Maintainer
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
Hi I play in a PC and the distance between jump and fire button is large for me.
Can I change those buttoms for "a" and "s"? (dont know how works the verification)
Thanks!!!!
Can I change those buttoms for "a" and "s"? (dont know how works the verification)
Thanks!!!!
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
you can. No verification about buttons, except for mapping buttons.OgeMalis wrote:Hi I play in a PC and the distance between jump and fire button is large for me.
Can I change those buttoms for "a" and "s"? (dont know how works the verification)
Thanks!!!!
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
Seems my machine isn't capable of sustaining a long game sufficiently. For the record, Linux 2.6.32-25 running WINE 1.1.42 on a P4 3.2GHz. Command-line: wine mamep106-vc.exe -afs -waitvsync -ka -nohws -v -nomax -record bubblemj bubblemjGHEMANT wrote:Out of leaderboard (for now)
00. 07,706,980 – 000 PTS – Player : Barthax - replay not accepted because Average Speed is <95% (85,68%)
Re: K8 - Round 1 - Part 1 - Bubble Memories (bubblemj)
http://wolfmame.marpirc.net/xwolfmame-0106.tar.bz2
There could possibly be a few compatibility issues between MAME and X-MAME, but certainly for this game, there aren't. I can confirm any X-WolfMAME 0.106 inp if need be, anyway.
There could possibly be a few compatibility issues between MAME and X-MAME, but certainly for this game, there aren't. I can confirm any X-WolfMAME 0.106 inp if need be, anyway.
- Barry Rodewald
MARP Assistant Web Maintainer
MARP Assistant Web Maintainer