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Split needed: Monster Farm Jump

Posted: Wed Apr 02, 2008 6:28 am
by kranser
Hi

I think mfjump should be split into difficulty levels (Easy, Normal, Hard, Very Hard), as each difficulity setting is a completely different map, and some difficulty levels have a different number of stages.

Other similar games have splits based on levels having different maps - and these include some of the Beatmania games and Camel Try.

Thanks,
Kranser.

Re: Split needed: Monster Farm Jump

Posted: Wed Apr 02, 2008 10:33 pm
by ***PL***
Split complete...

mfjump-ez "Monster Farm Jump (JAPAN) [Easy]"
mfjump-nl "Monster Farm Jump (JAPAN) [Normal]"
mfjump-hd "Monster Farm Jump (JAPAN) [Hard]"
mfjump-vh "Monster Farm Jump (JAPAN) [Very Hard]"

Re: Split needed: Monster Farm Jump

Posted: Thu Apr 03, 2008 11:01 am
by kranser
Thanks PL for the very fast split!

I know you want to try to keep the number of splits at a minimum, but I really appreciate you seeing the need for a split in this game.

My wish would be to have splits in some of the puzzle games (e.g. Pop'n'Pop), where for Harder difficulties, many more pieces are added that need to be resolved in order to complete the puzzle (and any score in the hard level is unlikely to beat any 'normal' mode gameplay, so no recordings exist for the hard difficulties). However, we've been here before, and it was agreed that this wasn't required - so I don't want to open up another can of worms!

Kranser.