Page 1 of 2
scoring on Virtua Racing
Posted: Fri May 18, 2007 7:22 am
by DGO
Hi,
Can someone please explain the rules on scoring ?
http://marp.retrogames.com/r/vr
For instance... there's no points in the game.. just time...
there's three tracks, will there be three entries on Marp?
Kind regards,
Pepijn
Posted: Fri May 18, 2007 11:30 am
by Chad
Haven't looked into this game much, but i'm assuming if there are three tracks (with 3 scoreboards in the game for time) then this should be split into three -clones.
Posted: Sat May 19, 2007 6:42 am
by Blost
if think i did :
number of finished laps * 1,000,000 - total time in milliseconds
and there are three courses, so it might need a split...
Posted: Tue May 29, 2007 7:31 pm
by DGO
Chad wrote:Haven't looked into this game much, but i'm assuming if there are three tracks (with 3 scoreboards in the game for time) then this should be split into three -clones.
Yes, that would be a good solution. I've made recordings for the other two tracks, I'll wait for that to upload them. This is an excellent race game to compete on. Wonder if you could make it play head to head on two systems

Posted: Tue May 29, 2007 8:56 pm
by Chad
I wonder what ever happened to mamenet, oh yeah it's been stagnant since 1999 :)
http://members.tripod.com/~adcockm/
but there is something that allows network mame play
http://www.kaillera.com/download.php
Posted: Wed May 30, 2007 12:24 am
by mahlemiut
ooooooo.... you mentioned TEH EVIL

Posted: Wed May 30, 2007 2:11 pm
by DGO
Hmm.. I guess we'll be playing vr offline for quite some time
Which by the way is far more than I hoped for for quite some years so I'm happy
When will the clones be added? I'd like to see some competition going on the other tracks and upload my recordings. Cheers!
Posted: Wed May 30, 2007 3:40 pm
by Chad
might have to bump ***PL*** to request the split to be added, It seems wgp2 might need to be racing track split as well.
Posted: Wed Jun 06, 2007 12:56 pm
by ***PL***
Added spilts for original vr and clone vformula...
vr-bf ""Virtua Racing [Big Forest]"
vr-bb "Virtua Racing [Bay Bridge]"
vr-ac "Virtua Racing [Acropolis]"
vr-bf ""Virtua Formula [Big Forest]"
vr-bb "Virtua Formula [Bay Bridge]"
vr-ac "Virtua Formula [Acropolis]"
Posted: Wed Jun 06, 2007 2:12 pm
by Phil Lamat
Thanks Pat ;
don't forget wgp2 & bbakradu-sc
Posted: Thu Jun 07, 2007 5:47 pm
by ***PL***
Split wgp2...
wgp2-au "World Grand Prix 2 (Japan) [Australia]"
wgp2-de "World Grand Prix 2 (Japan) [Germany]"
wgp2-jp "World Grand Prix 2 (Japan) [Japan]"
wgp2-us "World Grand Prix 2 (Japan) [United States]"
Someone should alert MAMEDEV that "wgp2" is NOT a clone of "wgp"!!
batrider was already split creating a special course, but I am considering backing it out after WCC is over. bbakraid and bbakradu, have not been split for a couple of reasons. Unlike batrider, these two games do not have a dip switch setting for Special Course. BUT MORE IMPORTANTLY, Special Course is really a power up sequence which IMO does not warrant a split. Otherwise a whole bunch of games would now need to be split. As an example, some Bubble Bobble recordings have used power ups and these should be DQed. Is it OK that the clone has a 1st place score using power ups? My take on this is that there are too many games with hidden sequences or easter eggs, use of which provides an advantage beyond regular game play and thus should be considered cheating.
I will also post this in the batrider/bakraid/bbakradu split thread.
Posted: Thu Jun 07, 2007 7:01 pm
by DGO
Thanks!
Re: scoring on Virtua Racing
Posted: Tue Apr 08, 2008 10:27 am
by GNU
Hi,
i've read the posts about Virtua racing but there is still one thing i didn't understand : are we supposed to take the time on the "GOAL" screen, or at the "Hall of fame" screen in order to calculate the score ? the hof time is always slightly superior to the goal time (why??).
Re: scoring on Virtua Racing
Posted: Tue Apr 08, 2008 12:32 pm
by Phil Lamat
Score in HOF is slightly higher because game probably keeps in memory the remanent milliseconds for the final total.
Use this one, it's easier and more logic (we did the same in another racing game which has the same stuff : f1gpstar).
Special rules edited to avoid any future confusion.
Re: scoring on Virtua Racing
Posted: Tue Apr 08, 2008 2:00 pm
by GNU
Thanks a lot Phil !
I forgot to mention that the "special rule" was missing, that's perfect now, and i can submit without making mistakes...
I guess you're right : the milliseconds of each lap are added after the "GOAL".