Galaxian - tips, tricks, faq
Posted: Fri Jun 16, 2006 12:54 pm
Galaxian (Namco, set 1).
Swarm.
I read in some places (Robert Mruczek lessons and Gary Whelan faq) that enemies are change to swarm when on screen left about 7-12 enemies. It's not true. Not true? No magical number? Magical number is, but it's no 7-12 range. Magical number is 3 and 0.
In game are 4 types of enemy:
- Yellow
- Red
- Violet
- Blue
Yellow and Red are special enemies, they create convoys. Every Yellow capture 3 Red.
Violet and Blue are normal enemies.
Important to know when enemies change to swarm is count Violet and Blue enemies. But when count Violent and Blue enemies and why magical numbers are 3 and 0?
During game some Violet and Blue enemies fly and others stay in place.
I call these modes as
- 'fly mode'
- 'stay mode'
No more than 4 (four) enemies can be in one time in 'fly mode' (exceptions are convoys, they can start when they want).
We must count Blue and Violent enemies which are in 'stay mode'!
In game are 2 situations.
---------------------------------------------------------------------
Situation 1 (magical number 3):
if in stay mode are Blue or Violet enemies then we must count all enemies on screen which are in stay mode INCLUDING Yellow and Red enemies. If total number of these enemies is 3 or less enemies change to swarm.
Example.
- In stay mode are 2 Blue and 3 Red and 1 Yellow = 6 total enemies -> no swarm
- In stay mode are 1 Blue and 1 Violet and 1 Red = 3 total enemies -> swarm
Situation 2 (magical number 0):
if in stay mode is o (null) Blue or Violet enemies then enemies change to swarm. Number Yellow and Red enemies which are in stay mode is unimportant here.
Example
-In stay mode are 0 (null) Blue and 0 Violet and 6 Red and 3 Yellow = 9 total enemies but Blue are 0 and Violet are 0 -> swarm
---------------------------------------------------------------------
Reference to numbers from different faqs -> 7-12 we can calculate:
maximum -> magical number 0 -> 4 enemies can be in fly mode, in stay mode: 0 Blue, 0 Violet, 6 Red and 4 Yellow = total 4+6+4 = 14 enemies.
minimum -> magical number 3 -> 4 enemies can be in fly mode, in stay mode 3 Blue or Violet, 0 Red and 0 Yellow = total 4+3 = 7.
Then number of enemies when swarm is create is 7-14.
Some examples best situtations:
When we leave 1 Yellow and 1 or 2 Red (these Red must be captured by Yellow) be aware and leave no less than 8 Blue or Violet enemies -> best if 8 -> no swarm then and we can easy destroy convoy and next 8 enemies which will not be fire.
When we leave 2 Yellow and 1 Red for every Yellow be aware and leave 6 enemies -> no swarm (4 enemies will be in fly mode and 1 convoy will fly then in stay mode will be 1 Yellow, 1 Red and 2 other) -> no swarm and we can easy destroy enemies after destroy convoy.
Otherwise here is more combinations.
Maybe tommorow I will add some screens.
Players, please don't shot convoys too fast. Leave them and shot before end of stage.
Please correct my English language
Swarm.
I read in some places (Robert Mruczek lessons and Gary Whelan faq) that enemies are change to swarm when on screen left about 7-12 enemies. It's not true. Not true? No magical number? Magical number is, but it's no 7-12 range. Magical number is 3 and 0.
In game are 4 types of enemy:
- Yellow
- Red
- Violet
- Blue
Yellow and Red are special enemies, they create convoys. Every Yellow capture 3 Red.
Violet and Blue are normal enemies.
Important to know when enemies change to swarm is count Violet and Blue enemies. But when count Violent and Blue enemies and why magical numbers are 3 and 0?
During game some Violet and Blue enemies fly and others stay in place.
I call these modes as
- 'fly mode'
- 'stay mode'
No more than 4 (four) enemies can be in one time in 'fly mode' (exceptions are convoys, they can start when they want).
We must count Blue and Violent enemies which are in 'stay mode'!
In game are 2 situations.
---------------------------------------------------------------------
Situation 1 (magical number 3):
if in stay mode are Blue or Violet enemies then we must count all enemies on screen which are in stay mode INCLUDING Yellow and Red enemies. If total number of these enemies is 3 or less enemies change to swarm.
Example.
- In stay mode are 2 Blue and 3 Red and 1 Yellow = 6 total enemies -> no swarm
- In stay mode are 1 Blue and 1 Violet and 1 Red = 3 total enemies -> swarm
Situation 2 (magical number 0):
if in stay mode is o (null) Blue or Violet enemies then enemies change to swarm. Number Yellow and Red enemies which are in stay mode is unimportant here.
Example
-In stay mode are 0 (null) Blue and 0 Violet and 6 Red and 3 Yellow = 9 total enemies but Blue are 0 and Violet are 0 -> swarm
---------------------------------------------------------------------
Reference to numbers from different faqs -> 7-12 we can calculate:
maximum -> magical number 0 -> 4 enemies can be in fly mode, in stay mode: 0 Blue, 0 Violet, 6 Red and 4 Yellow = total 4+6+4 = 14 enemies.
minimum -> magical number 3 -> 4 enemies can be in fly mode, in stay mode 3 Blue or Violet, 0 Red and 0 Yellow = total 4+3 = 7.
Then number of enemies when swarm is create is 7-14.
Some examples best situtations:
When we leave 1 Yellow and 1 or 2 Red (these Red must be captured by Yellow) be aware and leave no less than 8 Blue or Violet enemies -> best if 8 -> no swarm then and we can easy destroy convoy and next 8 enemies which will not be fire.
When we leave 2 Yellow and 1 Red for every Yellow be aware and leave 6 enemies -> no swarm (4 enemies will be in fly mode and 1 convoy will fly then in stay mode will be 1 Yellow, 1 Red and 2 other) -> no swarm and we can easy destroy enemies after destroy convoy.
Otherwise here is more combinations.
Maybe tommorow I will add some screens.
Players, please don't shot convoys too fast. Leave them and shot before end of stage.

Please correct my English language
