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sbishi
Posted: Thu Dec 15, 2005 10:25 am
by Phil Lamat
Funny game ;
I have built a scoring like moremore's one, then realised there was an in-game scoring : for each stage you get a score between 0 and 5 (max=100, there is 20 stages) according to the skill you've shown.
Even if this scoring should bring to several ties, I think we can take it instead of mine (because better : it's hard to add scores which can't really be compared ; play a little, you will see what I mean)
Opinions ?
And we have to deal with this inp :
http://marp.retrogames.com/inp/c/7/6/md ... olf100.zip
Claimed 93, but I can't believe it is 93 in-game points (or it would be a wonderful inp) ; probably 93 is score on the dice stage (my best=122) ; problem : I don't manage to playback any 93 look-like score (seems losing sync) ; anybody ?
Posted: Thu Dec 15, 2005 6:48 pm
by mahlemiut
Sounds like the scoring on Got-cha. Which is, in turn, a ripoff of the original Bishi Bashi (really, some of the games are practically identical). There, the scoring is score x 100, if you finish it.
Although, to my mind, the score is the score, why fiddle with it?
Posted: Thu Dec 15, 2005 7:56 pm
by Phil Lamat
You're perfectly right, I've forgotten about gotcha ...
Same scoring to apply here, I agree (except for the x100, and I don't see/remember why we apply that, as score displayed at the end of a gotcha replay -for example wrx2's- isn't 8500 but 85 : we could erase the useless 00 at the end of each gotcha score, no ?).
I gonna fix rules for sbishi.
For moremore, my scoring can stay, as there isn't any in-game scoring.
What about the 93 from Welby ?
Both Notman and I have same replay : looks like 3 stages done in training mode, the 2 last on dice level, one with a negative score (!) of -18
Posted: Fri Dec 16, 2005 2:23 am
by welby1
I just played it back, or rather I tried(3x) and different score each time?? I didn't even recall playing it, but there was 1 play on the meter. When submission was made(default 1st), there were no special rules posted, so that was probably the last 'score' shown...this game makes little sense. Go ahead and delete the entry(I tried[isn't entering 'delete' in scorebox supposed to delete a recording?], but couldn't). How come Phil's score is only 45? when it said 9505 on upload notice(did the new special rules get edited again). There appears to be more randomness in this game than skill(but I've only played it the one time and not interested in it enough to watch a replay of it). Being able to read the language would help a bit. Why the hell do people make games that don't keep score properly?
Posted: Fri Dec 16, 2005 2:29 am
by mahlemiut
Change short name to 'deleted' to remove it (the zip is still physically stored on the server, it is never really deleted).
Posted: Fri Dec 16, 2005 2:40 am
by welby1
Ok; deleted worked better than delete. what a screwy game.
Posted: Fri Dec 16, 2005 4:16 am
by Phil Lamat
welby1 wrote:How come Phil's score is only 45? when it said 9505 on upload notice(did the new special rules get edited again).
Yes ; first special rules were using moremore scoring, then I realised it's easier scoring like in gotcha : the score of 45 is shown at the end of my inp.
If you want to understand the games, play first on gotcha, lot of games are in both gotcha&sbishi and they are explained in english in gotcha
Posted: Fri Dec 16, 2005 5:28 am
by mahlemiut
Phil Lamat wrote:lot of games are in both gotcha&sbishi
Korea really needs to come up with something original once in a while.

Posted: Fri Dec 16, 2005 8:09 am
by Phil Lamat
I've just played gotcha, and finished it (again) on 1st try ; qualifying scores are very easy there ...
But in sbishi they grew up to become very hard ; I've reached stage 13 (on 20) but sbishi should be harder to finish, for sure.
As everybody seems, I gonna fix scoring for gotcha by removing the useless "00" (not displayed in the end total)