Kale wrote:
mahjong is a completely different league than "cards" games.
Not really, can be played with physical tiles/cards and luck is a factor, you can play strategically perfect and still not pass it because the wrong tile appears beneath... Sort of like Solitaire.
PS: hand-eye coordination is one of the skills for being good at videogames, but it's definitely not the only one.
It is the one and only skill which defines a video game. Off hand, I can't think of a single inp of mine which doesn't have hand-eye coordination involved.
It's true that on video games good tactics/strategy/thinking is important but that applies to all games in general.
Novice wrote:please finish all 20round of ryukyu.
i think no one has succeed.
Maybe that's because success depends on Lady Luck rather than Mr Hisa.
Haze wrote:
the 'Special Rules' still mean you're not really playing Baby Pacman tho, the scores you're getting are in no way comparable to scores you'd get on a real machine because half the game is missing. In that sense it's a broken game, and I see no point in competition on broken games.
I can assure you that the video game portion works just as the original.
MARP, btw, has always allowed competing on games which are not fully working but are still playable.
If MARP is to appear as a legitimate site then it shouldn't be keeping scores on games that don't work properly in emulators, and it most certainly doesn't work properly in an emulator.
Legitimate compared to what? Does Twin Galaxies allow Mahjong submissions?
Incomplete emulation when it comes to gameplay mechanics not being fully intact, or visual issues that give you an advantage should instantly disqualify any game from MARP competition. I'm not arguing there is no skill involved here (there is) I'm arguing it plays nothing like the actual arcade game in it's current form, and MARP is about arcade competition.
I think you're mistaken on MARP... MAME is played at home, with varying controls.
Maybe I'm mistaken but I sense a sort of 720° emulation logic here... Mamedev changed the controls to match original machine - which unfortunately meant that it was impossible to play with mouse any more. Unless you have original cabinet at home and manage to somehow hack its controls to work with PC. But hey 720° emulation is arcade-perfect now - and unplayable.
For example, if MAME had a bug whereby the original pacman only played the first level over and over again, you surely wouldn't keep scores on it because players wouldn't be experiencing the full / real game. How is this really any different?
So why emulate Babypac in first place since the emulation in this case can never match the real machine...
As for card games, 'tetris style' (like Ryu Kyu)
It's not really Tetris style at all, there's no hand-eye coordination involved at all. The appearance is deceptive and just because you place the cards from top down doesn't make it Tetris-like.
I actually played a very similar solitaire game as a kid. The only thing which separates Ryukyu from that card game is that there's a timer (which I don't think adds much pressure) and you can see some cards up front. Also the filling logic of the 5x5 square was a bit different.
Basically a same card game but with a timer. And I'm not certain if the timer even gets challenging at some stage... I bothered to play only couple test games.
So I'm very hesitant to call it a video game. It's a card game played on computer with the extra addition of timer. It depends on strategy & luck, as does the original card game... the best way to score high was to trust your luck and hope for royal flushes etc.
As long as they're emulated properly and they require skill to play / skill to obtain good scores on then why would MARP not allow them?
Because they test entirely different set of skills than video games. You can be great at checkers and terrible at video games. The leaderboard should be about video game competence... not about how much you like mahjong, imo.