Ok...ok...calm down dude

My intention was not to make statement against 90's games. Or to diss games you like. Did choose a bit provocative quotes though. Vote result intrigued me.
BBH wrote:well of course a poll like this on a site more suited for retrogaming is going to skew 80's... I didn't know what to vote for since I enjoy games from all different eras.
Noted. Yet, we can play 90's games with mame quite well.
Perhaps there should've been an option "I like all eras equal". Then again that would be too easy.
You're way too harsh on newer games. In my opinion, shoot-em-ups in particular have evolved quite a lot and are a lot more enjoyable. I'm not the only one that would take Strikers 1999 over Galaga any day.
Yes. It's a matter of taste. You can't arque constructively about matter of taste. Atleast now we're talking.
I do enjoy shmups of nineties, I don't think they're very groundbreaking though. Also don't like bosses. I think that adding bosses to a game is simply a try to cover up bad actual gameplay, or to make overall easy game more difficult.
The bit about comparing Virtua Fighter 2 to Virtua Fighter 3 is particularly retarded. I'm not a huge fan of the Virtua Fighter series, but even I know that besides adding extra characters, they added an extra dodge button, lots of new moves for every character, and completely different backgrounds that factor in slanted floors and walls (in VF1 and 2, no backgrounds have walls and it's always possible to win by Ring Out). The Virtua Fighter series is pretty much regarded as the deepest fighting game, by the way... the level of skill that one can attain is pretty much limitless.
Because like I've said on the Funspot forum, even if you hate fighting games, you have to respect the fact that they introduced a whole new level of competition. You weren't competing against the computer all the time, you were competing against another human. The level of depth in Street Fighter II was insane, there was so much to learn, and so much motivation to do better so you could stay on the machine longer.
I trust your insight on gameplay.
I liked graphics of VF2 really much when saw that at arcades, that was really groundbreaking then.
Human opponent is allways interesting.
I have a lot of respect for Eugene Jarvis for creating Robotron 2084, but I'm sorry, the Cruis'n series sucks. I find it hilarious that he is dissing newer games for not bringing anything new to the table, when the Cruis'n games are mediocre driving games. I believe Eugene Jarvis' newest game is a gun game called Target: Terror or something... I read an interview where he was hyping it up like it was going to be a huge deal. Screenshots of it surfaced and it looks like the Area 51 / Maximum Force formula all over again... what a hypocrite.
Also he said that the huge megahits "involve fundamental gameplay paradigm shifts" ...Yet I don't see such between Defender and Stargate...Or Robotron vs Smash TV.
As a side note, it's quite rare that sequel is better than original. So Stargate was a nice exception.
Smash TV pales in comparison to Robotron. But that is simply because Robotron is
such a perfect game. If I'd have to choose a greatest game ever, Robotron would be a close call.
To defend Jarvis (not my business anyway), let's say that Cruis'n games sold a lot, and if it's bad, mediocre, or great, is personal taste.
That Terror game...Well, when have you heard a singer answer to "which is your greatest album" something like: my first one was great, nowadays I push this shit for just to cash my fans... Latest one is allways the best movie, record, book, whatever. Understandably, yeah, sure...
Of course games from the 90's on are going to be "copies" of earlier games, because it's hard to do anything completely new. Back then, nothing had been done yet so of course games were more innovative... I think the best new genre of games is Konami's Bemani series (DDR, Beatmania, etc.). It's something that hadn't been done before and has addicted people worldwide.
I agree. Just forgot to mention dance games.
Oh, and for the record, my favorite game of all time is Shock Troopers, which was released in 1997... if you say that game is devoid of gameplay, I'll lose all respect for you.
Wow! Respect is easy to lose
I like the controls of ST, have played it only couple games.
Generally at games, I like strange controls and hard games that take long time to learn.
Something about old graphics in videogames fascinates me. I don't like if game looks too close to reality, then it looses some VG-feel imo. If it's a colour vector game, things are perfect for
me.
I'm a 80's games freak! And proud of it!
TJT
P.S. Interesting Jarvis interviews at
http://www.wayoftherodent.com/bob_ejinterview.htm
and
http://www.dadgum.com/halcyon/BOOK/JARVIS.HTM
Jarvis wrote:If I was a great player, I don’t think I could design good games – I’d end up making ‘em too hard.
Yeah, Robotron and Defender sure are easy to learn
