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Wolfmame/mameplus (barry)
Posted: Sun Sep 12, 2004 5:52 pm
by Luja
- Driver changes: (in wolfmame86)
- [NEW] machine/bublbobl.c: rand() fix.
- drivers/rohga.c: Other characters are selectable in Wizard Fire/Dark Seal
- drivers/psikyo.c: Fixed slowdowns in Battle K-Road [also included in MAME Plus now]
- drivers/polyplay.c: mame_rand() fix [included in MAME Plus now]
Barry or Haze:
Why not submit these changes to MAME? I want to see them in mame

Are these changes hacks or so?
Regards
Posted: Sun Sep 12, 2004 6:23 pm
by mahlemiut
The Dark Seal and Battle K-Road fixes are more closer to hacks than anything - I add them so that those games are more playable. To me that's fairly important.
As for the rand() fixes, yes, I should get off my ass and submit those

Posted: Sun Sep 12, 2004 7:37 pm
by LordGaz
Puzzle Bobble has playback problems also. I know this was fixed but it seems to have broken again

. Cheers.
Posted: Sun Sep 12, 2004 9:19 pm
by mahlemiut
Which version? B-System or Neo Geo?
Posted: Sun Sep 12, 2004 9:56 pm
by LordGaz
Funny, I've just done 10 levels of each and both played back. That wasn't the case a few weeks ago, can't remember which version.
Posted: Mon Sep 13, 2004 6:14 am
by Luja
mahlemiut wrote:
As for the rand() fixes, yes, I should get off my ass and submit those

Submit them, pleaseeeee

or make them public so anyone can submit them

Posted: Thu Sep 16, 2004 5:30 pm
by Luja
mahlemiut wrote:
As for the rand() fixes, yes, I should get off my ass and submit those

Can you send me the changes so I can submit them in your name?
Thanks
Posted: Mon Sep 27, 2004 9:56 am
by mahlemiut
I've finally submitted them, along with a fix for the INP file size issue.
Posted: Mon Sep 27, 2004 1:40 pm
by The TJT
mahlemiut wrote: along with a fix for the INP file size issue.
Good news!!!!!!
Posted: Tue Sep 28, 2004 3:02 am
by Luja
mahlemiut wrote:I've finally submitted them, along with a fix for the INP file size issue.
GREAT
