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timber
Posted: Tue Aug 24, 2004 3:20 pm
by Weehawk
Posted: Tue Aug 24, 2004 3:50 pm
by tar
12,105
http://marp.retrogames.com/inp/7/a/f/ki ... mame62.zip
-nosound causes error
deleted nvram
the 1million game i watched to 100,000.
Posted: Tue Aug 24, 2004 7:30 pm
by sampras73
Is the same problem of Wacho....
viewtopic.php?t=11502
I've no NVRAM file of timber in my Alphamame directory, I used
only the option -noafs...
I made another recording with Timber, on my computer is ok...
but also the 400k recording...
Next time I try to record with the wolfmame...
Thank you
Bye Sampras
Posted: Tue Aug 24, 2004 8:27 pm
by Weehawk
sampras73 wrote:Is the same problem of Wacho....
viewtopic.php?t=11502
I've no NVRAM file of timber in my Alphamame directory, I used
only the option -noafs...
I made another recording with Timber, on my computer is ok...
but also the 400k recording...
Next time I try to record with the wolfmame...
Thank you
Bye Sampras
Anybody have any idea what the problem is here?
I think he lost a second place on Wacko because of this.

Posted: Wed Aug 25, 2004 2:50 am
by Chad
this could be a sound frequency thing, but i can't seem to match it, zeroed for now since three can't play it back. maybe report your freqs. i don't think fs0 is required in this game, but i bet nosound might be.
Posted: Wed Aug 25, 2004 3:20 am
by Weehawk
Chad wrote:this could be a sound frequency thing, but i can't seem to match it, zeroed for now since three can't play it back. maybe report your freqs. i don't think fs0 is required in this game, but i bet nosound might be.
If he's still using the same config he was when the Wacko problem came up, it's 44100.
I tried using his config, as I did back then, to no avail.
Worth a shot trying with -nosound, and with WolfMAME .83.
The .63 bug shouldn't prevent me from playing it back regardless of which set he falls into.
His problem seems to be unusual.
Posted: Wed Aug 25, 2004 10:28 pm
by LN2
Timber is similar to Tapper....which is fairly picky for playback. You need the same frequency setting and frameskip setting for playback to possibly work.
...even then I have had a few times when my own replay goes out of sync on playback.