Golden Axe Score
Posted: Sun Jun 13, 2004 4:33 pm
SCORE = total of axbxc/2
a=value depending on the stage where you kill the enemy=int((s+1)/2)+1
* stage 1-2 : a=1
* stage 3-4 : a=2
* stage 5-6 : a=3
* stage 7-8 : a=4
* stage 9 : a=5
b=kind of enemy you kill
* small enemy : b=1
* big enemy : b=2
* last boss : b=8
c=how you kill the enemy
* if you remove all enemies life : c=1
* drop from the screen : c=2
* kill and drop : c=3
STRENGTH = 30+score/(d+1) [where d=0 or 1 if you die]
Examples
* strength = 30+219=249 if you finished without dying
* strength = 30+219/(1+1)=139.5 if you died
I find this in an old board. My question is the following:
How can be this score: http://marp.retrogames.com/inp/b/2/d/zf ... n37b14.zip ?
It's impresive. I try to replay it, but I think that my rom for goldaxe is newer than the replay's one.
Can anyone post the score stage by stage?
Thx
a=value depending on the stage where you kill the enemy=int((s+1)/2)+1
* stage 1-2 : a=1
* stage 3-4 : a=2
* stage 5-6 : a=3
* stage 7-8 : a=4
* stage 9 : a=5
b=kind of enemy you kill
* small enemy : b=1
* big enemy : b=2
* last boss : b=8
c=how you kill the enemy
* if you remove all enemies life : c=1
* drop from the screen : c=2
* kill and drop : c=3
STRENGTH = 30+score/(d+1) [where d=0 or 1 if you die]
Examples
* strength = 30+219=249 if you finished without dying
* strength = 30+219/(1+1)=139.5 if you died
I find this in an old board. My question is the following:
How can be this score: http://marp.retrogames.com/inp/b/2/d/zf ... n37b14.zip ?
It's impresive. I try to replay it, but I think that my rom for goldaxe is newer than the replay's one.
Can anyone post the score stage by stage?
Thx