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Re: T12 - Round 1 - Mad Shark
Posted: Mon Jan 07, 2013 12:12 am
by Larcen Tyler
376,530
Something smells awful on here. I dunno if it's me or if I....
Oh wait, that's my score...
Re: T12 - Round 1 - Mad Shark
Posted: Mon Jan 07, 2013 5:22 am
by Marco Marocco
2217720, stage 5 in the space
Re: T12 - Round 1 - Mad Shark
Posted: Mon Jan 07, 2013 2:44 pm
by kernzy
forgot to add my score here...
Re: T12 - Round 1 - Mad Shark
Posted: Mon Jan 07, 2013 4:06 pm
by empardopo
Updated rules in its corresponding post!
It's not mandatory upload score in each post but now It's mandatory upload the score to MARP and add in the description the word "T12".
Re: T12 - Round 1 - Mad Shark
Posted: Mon Jan 07, 2013 4:44 pm
by ballas
1225980
Re: T12 - Round 1 - Mad Shark
Posted: Tue Jan 08, 2013 10:21 pm
by CrazyKongFan
Larcen Tyler wrote:376,530
Something smells awful on here. I dunno if it's me or if I....
Oh wait, that's my score...
wait till I submit a score...yours won't seem so awful

Re: T12 - Round 1 - Mad Shark
Posted: Thu Jan 10, 2013 9:52 am
by 1up
Re: T12 - Round 1 - Mad Shark
Posted: Sat Jan 12, 2013 12:59 am
by saulonpb2
mahlemiut wrote:
Naughty, naughty. Highest valid score is now 1,867,950.
why my score is dont valid??
Re: T12 - Round 1 - Mad Shark
Posted: Sat Jan 12, 2013 2:02 am
by mahlemiut
saulonpb2 wrote:mahlemiut wrote:
Naughty, naughty. Highest valid score is now 1,867,950.
why my score is dont valid??
Autofire. Not allowed, unless enabled by default.
Re: T12 - Round 1 - Mad Shark
Posted: Sat Jan 12, 2013 1:38 pm
by saulonpb2
Naughty, naughty. Highest valid score is now 1,867,950.[/quote]
why my score is dont valid??[/quote]
Autofire. Not allowed, unless enabled by default.[/quote]
i am with keyboard try this.
http://replay.marpirc.net/inp/4/d/e/snp ... olf106.zip
Re: T12 - Round 1 - Mad Shark
Posted: Sat Jan 12, 2013 2:27 pm
by simpsons99
saulonpb2 wrote:
Naughty, naughty. Highest valid score is now 1,867,950.
why my score is dont valid??[/quote]
Autofire. Not allowed, unless enabled by default.[/quote]
i am with keyboard try this.
http://replay.marpirc.net/inp/4/d/e/snp ... olf106.zip[/quote]
O.k. i watched your recording... For using a KeyBoard your firing about 99 percent of the time.. Making me think you had something holding the fire key down?
No matter what thats a great game you had there.
I don'nt know Marp's rules on this. Maybe it should be looked into?
Re: T12 - Round 1 - Mad Shark
Posted: Sat Jan 12, 2013 5:08 pm
by mahlemiut
Looks fine to me. Score confirmed.
The -iv 1 commandline switch is good for detecting autofire

Re: T12 - Round 1 - Mad Shark
Posted: Mon Jan 14, 2013 11:40 am
by simpsons99
Love to know why the standings for the games are not being updated.. Most of my scores have not be added or have'nt been updated.
Re: T12 - Round 1 - Mad Shark
Posted: Mon Jan 14, 2013 2:12 pm
by empardopo
The standings for the games will be updated on every friday! If possible a couple of times a week!
Sorry for the inconveniences!
Greetings,
Empardopo.
Re: T12 - Round 1 - Mad Shark
Posted: Wed Jan 16, 2013 3:32 pm
by ballas
Currently on 1,603,890