Page 2 of 3
Posted: Thu Apr 20, 2006 6:35 am
by mmxx
http://marp.retrogames.com/inp/e/c/0/lt ... olf104.zip
player"lttaiwo" is really a mad man about this games.
His final goal is "no miss 2 loops"and scores breakthrough 10 million
cheer him to reach his goals earlier

Posted: Thu Apr 20, 2006 7:46 am
by mmxx
http://marp.retrogames.com/inp/9/3/6/ji ... olf104.zip
Ken-Go
no cheat,no miss,hardest level!
I can fall asleep last night,so I made it out,I'm so happy to know more players
You can check it carefully

Posted: Thu Apr 20, 2006 3:03 pm
by zlk
A computer program was used to analyze denghe's dodonpachi replay. In many parts of his replay, he pressed the fire button 27 times a second. He kept up this rate of firing for a very long time.
Can you press the fire button 27 times a second?
The only way to do this is to use slowdown when playing.
He cheated. Period.
Posted: Thu Apr 20, 2006 3:15 pm
by DaviL
Posted: Thu Apr 20, 2006 6:17 pm
by dan
I want to support EZ other than denghe.
However, why does the EZ team like hardest difficulty?
The hardest difficulty is not necessarily difficult.
Especially, in the fighting game.
In competing for the score, there seems to be a case not impartial.
Posted: Thu Apr 20, 2006 6:40 pm
by dan
mmxx wrote:Yes,that's what we doublt,a well dodonpachi player must know how to get a high hit,right?
But he try this game only three week
First he got one loop no miss at
I do not want to say so.
His play is not piled.
He seems to have played this game for the first time.
Does he play every time like this?
Is this his pattern?
It is far with stability.
Posted: Thu Apr 20, 2006 7:25 pm
by Zhorik
dan wrote:mmxx wrote:Yes,that's what we doublt,a well dodonpachi player must know how to get a high hit,right?
But he try this game only three week
First he got one loop no miss at
I do not want to say so.
His play is not piled.
He seems to have played this game for the first time.
Does he play every time like this?
Is this his pattern?
It is far with stability.
As zlk mentioned earlier in the thread, I did some inp analysis on denghe's dodonpachi 2-loop no-miss recording, and it is very clear to me that it was not played at anything close to 100% speed. While you can't detect splice recording in MAMEPlus .90, you can detect evidence of slowdown. And there is overwhelming evidence of slowdown.
-gastrainga
Posted: Fri Apr 21, 2006 2:05 am
by mmxx
Zhorik wrote:And there is overwhelming evidence of slowdown.
-gastrainga
mameplus replay...I can't believe it from now on
BTW:Davil..gun smoke,higher scores continues....We don't care about this scores no one is best in arcade games,except max scores
http://www.aiva.emuita.it
that's our aim,not marp or mog-rep,although it can't be reached without autofire
I know hardest level is not really hard someway,such as "HYPER DUEL"...
But i continue be hardest level replays

Posted: Fri Apr 21, 2006 3:29 am
by GHEMANT
hardest level is not good way to confront a different hi-score replay.
Because with default level and hardest level, the difficult are the same for a good player, but pattern change. And with different patter there are differente replay and this is impossible to confront.
for exemple:
If you play with SPIN MASTER difficult 4, good hi-score is 850.000.
but if you play with level 8, the same play is 999.999 because all enemies are more energy....
numbers of enemies are the same, but single value is high.
I hate hardest dfficult because if you play metal slug with level 8 and obtain 1.500.000 another player play with difficult 4 and obtain 1.450.000
best player is the second.
Posted: Fri Apr 21, 2006 5:45 am
by mmxx
Look at my sign,I like "no miss" mooooooore than scores.I like hard levels to up my skills
my "SPIN MASTER" replay,NO BOMB,NO MISS.I just at 4th floor...Why,I'm happy also...because I just like show the proper skill to this game
leeching scores?I don't agree with this leech opption

Posted: Fri Apr 21, 2006 6:20 am
by dan
mmxx wrote:Look at my sign,I like "no miss" mooooooore than scores.I like hard levels to up my skills
my "SPIN MASTER" replay,NO BOMB,NO MISS.I just at 4th floor...Why,I'm happy also...because I just like show the proper skill to this game
leeching scores?I don't agree with this leech opption

Because I think that MARP is a place in which it exactly fights over your hated score,
I don't understand the reason why you are participating.

Posted: Fri Apr 21, 2006 12:56 pm
by mmxx
dan wrote:mmxx wrote:Look at my sign,I like "no miss" mooooooore than scores.I like hard levels to up my skills
my "SPIN MASTER" replay,NO BOMB,NO MISS.I just at 4th floor...Why,I'm happy also...because I just like show the proper skill to this game
leeching scores?I don't agree with this leech opption

Because I think that MARP is a place in which it exactly fights over your hated score,
I don't understand the reason why you are participating.

sure,I really learn more from marp,I often use autofire in MAMEPLUS replay to aim my "no miss" mission,but hard to "No miss" in wolfmame
In our site,I can finish vamp1/2 and the crystal of the kings,but my computer is poor to support ...I can't use wolfmame to finish them and send to MARP site.
That's why I hate replay day by day,maybe someday again,I wil play it on real-arcade machines only,I refuse ues "mame" to do the inp from then
Now,I try to study "Esp galuda2"and"metal sulg6"

,and I spend much money to arcade shop in each week,yes, I'm a student now,I still play unmamed -real arcade games today.MAME-play is just one of my life-time only
BTW:ESP2,really a good CAVE game!!,but I still think ESP1 are easier than ESP2
and "Ibara" ????I don't think made in CAVE,just like Eighting shooting games!!GOD

But "Black" is better like CAVE games.
Posted: Fri Apr 21, 2006 8:38 pm
by zlk
Espgaluda 2 and Ibara Black Label are very fun games. I wish I had a chance to play Metal Slug6, but I will probably have to wait for a port to the ps2 or ps3. Ibara is ok, I find the system too rigid. You have to play the game in a certain way to finish it on one credit.
Posted: Sat Apr 22, 2006 5:27 am
by mmxx
OK,well.
metal sulg6 ,first choose to leech more scores from Clark.It have 2 game end seems,very funny games,I can through it only 400 millions....the scroes are too low,I think.
and ESP2,er....first,the board is very high in china,and is out now,how happy our shop got one in time
The good skill "赤走行" in here,I down and search for a long time
http://akasoukou.com/index.cgi
and Ibara,I really can't support it,not CAVE games,I'm sure from "Eighting".because 100millions one up, and
you must study how to dead in the game to finish the game in one coin !!??8O ,Am all right?ZLK...
Posted: Sat Apr 22, 2006 5:49 am
by zlk
mmxx wrote:
and Ibara,I really can't support it,not CAVE games,I'm sure from "Eighting".because 100millions one up, and
you must study how to dead in the game to finish the game in one coin !!??8O ,Am all right?ZLK...
I think some of the famous Japanese players could probably finish Ibara without dying if they wanted to. This has been done with Battle Garegga, so it wouldn't surprise me if its possible for the best players to do in Ibara as well. However if you want to score high, or consistently finish the game on one credit, you have to suicide over and over and over.
I find some of the boss attacks in Ibara are unfair. You have to have a full bomb to bomb through them, or you have to die so the boss will become weaker. The only way to have enough bombs to survive or have enough extra men, is to control the medal count so it stays at 10,000 and know how to get as many 10,000 point medals as possible. You also have to know when to die at the right times.
The game really forces you to play in a certain way. It feels very rigid. It is still fun, but I prefer other cave games.