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Posted: Sun Oct 16, 2005 11:56 am
by destructor
No sawys.
Example:
sawys win 1 battle with score on screen = 10 seconds
destructor win 1 battle too with score on screen = 100 seconds (90 seconds faster)
Then:
1. Current rules 1000 + (120 - time_left):
sawys score = 1000 + (120 - 10) = 1110
destructor score = 1000 + (120 - 100) = 1020
Sawys won? Destructor was faster!
2. Rule 1000 + time_left
sawys score = 1000 + 10 = 1010
destructor score = 1000 + 100 = 1100
Now is ok.
We must add to 1000 time left (time which is on screen) not time spend.
Too many race-games sawys where time is increased

In bomber man time is decreased

Posted: Sun Oct 16, 2005 12:30 pm
by sawys
Wow !
I realized now that all this discussion makes me big errors in my 1st idea
And as you say, time is decrease and even if i noticed that and tried to find a way to calculate i made an awful mistake.
And i wonder why because i made those calculations. When is see my paper, i see that i made it only with my 1st proposition
Sorry for TJT, but it seems that destructor is right
Exact for the races games i played

Posted: Sun Oct 16, 2005 12:33 pm
by The TJT
Yes, looks like Des has a point there, Sawys does like racing games!
Edited rulez again for bbmanw-vs and bbmanwj-vs
How about bombrman-vs, neobombe-vs and atompunk-vs...Same rule is good for those too??
Posted: Sun Oct 16, 2005 1:10 pm
by destructor
The TJT wrote:How about bombrman-vs, neobombe-vs and atompunk-vs...Same rule is good for those too??
Yes, the same rule.
Posted: Sun Oct 16, 2005 1:55 pm
by The TJT
Allrighty then, special rules edited for:
(bbmanw-vs,bbmanwj-vs,bombrman-vs,neobombe-vs,atompunk-vs)
Players can edit their scores, we'll see who will come on top
Re: Bomberman World and clones special rule for vs mode
Posted: Thu Oct 23, 2008 10:01 am
by Phil Lamat
All scores fixed with new scoring.
This includes:
bombrman-vs
dynablst-vs (parent)
dynablsb-vs
atompunk-vs
bbmanw-vs (parent)
bbmanwj-vs
bomblord-vs
newapunk-vs
NOTES :
1- bomblord is also working now (since Mame 125u5)
2- atompunk requires Mame 0.96 or later, as old "atompunk" in previous versions has been renamed "newapunk" in Mame 0.96
Re: Bomberman World and clones special rule for vs mode
Posted: Thu Oct 23, 2008 2:14 pm
by destructor

congratulations

Re: Bomberman World and clones special rule for vs mode
Posted: Thu Oct 23, 2008 2:30 pm
by Phil Lamat
Thanks, Des ...
Congrats for you too : I saw you've managed 7 wins on newapunk, that's far largely the best perf here
Re: Bomberman World and clones special rule for vs mode
Posted: Mon Oct 27, 2008 6:40 am
by Phil Lamat
Concerning neobombe-vs, I'm a little more dubitative : I've watched Des replay, game completed is very long, it would be a pain for players and also for confirmers to note/check times and calculate. Plus it is not as easy as dynablst/bbmanw to see (with fast replay F10) what times hasn't to be counted because of life lost.
To recapitulate, I let scoring as it is for this one (nb of wins), but if someone want to do the job, let us know