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Posted: Fri Aug 29, 2003 4:46 pm
by mahlemiut
http://mahlemiut.marpirc.net/megaplayupdate-300803.zip (update from 0.72u2)
Genesis inputs now work in test mode.
The BIOS reads the Genesis inputs by switching to bank 0x142 - 32k * 0x142 == 0xa010000 in the 68K address space.
Posted: Fri Aug 29, 2003 6:17 pm
by Kale
Neither a yes nor a no,just ignored...

Posted: Fri Aug 29, 2003 10:13 pm
by mahlemiut
Heh, sorry about that. I guess I've just been trying to concentrate on one thing at a time. I'm sure I'll test it eventually

Posted: Thu Nov 27, 2003 2:40 pm
by mahlemiut
It's a start...

Posted: Thu Nov 27, 2003 3:38 pm
by Mr. Kelly R. Flewin
mahlemiut wrote: It's a start...

What's Malzak?
Kelly
Posted: Thu Nov 27, 2003 8:30 pm
by Metrackle
Mr. Kelly R. Flewin wrote:mahlemiut wrote: It's a start... :)
What's Malzak?
Kelly
A Scramble rip-off.
Posted: Fri Nov 28, 2003 9:41 pm
by mahlemiut
Got it running a bit - still some graphics unimplemented, but this is enough to get a few inputs mapped too. It would seem that there may be some form of ROM banking going on. Background colours are disabled for now, as I'm pretty sure that it was causing incorrect displays.
Posted: Mon Dec 01, 2003 10:27 pm
by mahlemiut
Now it can run the game. But as you can quite obviously see - there is no playfield. Don't know, as yet, how or where it reads level data and displays the playfield.
Posted: Thu Dec 04, 2003 6:37 am
by mahlemiut
Getting there... The sprite to playfield collision detection still needs to be figured out. And I think the playfield is a little bit more colourful too.
Posted: Thu Dec 04, 2003 8:58 pm
by The TJT
5 sectors...then... MALZAK!!!!
I wonder what he looks like? -surely not like a diamond!
Posted: Fri Dec 05, 2003 4:18 am
by mahlemiut
Ph33r the Malzak.
Posted: Fri Dec 05, 2003 5:45 am
by Weehawk
mahlemiut wrote:Ph33r the Malzak.
But, he's smiling....
Posted: Fri Dec 05, 2003 7:54 am
by The TJT
Geez...a smiling diamond....scary!
Posted: Fri Dec 05, 2003 10:19 am
by QRS
Nothing is as scary as "Evil otto" in Berzerk! A Diamond can“t beat a smiling, evil, bouncing ball of death!

Posted: Tue Dec 09, 2003 4:10 am
by mahlemiut
Here's the driver source as it stands at the moment.
http://mahlemiut.marpirc.net/malzaksrc.zip