LN2 wrote:In your original message you said barely moving the mouse makes the player zoom across the screen.
Well, I said that moving the mouse a smaller distance made the shooter move farther
when i set the sensitivity to 255, but then that is to be expected.
And to repeat: whatever changes I make to my OS mouse "sensitivity" (they call it "speed") does not appear to change anything in the game.
LN2 wrote:Have you tested changing the key sensitivity and see how that affects the key press control?
Yes, it works as expected.
LN2 wrote:Perhaps your mouse is setup as 2nd player somehow so you need to also try setting the track x 2 and track y 2?
No, changing the sensitivity in MAME has the expected effect, it just doesn't change the fact that the shooter's speed seems grossly limited.
LN2 wrote:Have you tried other analog games(take a simple racing game like pole position or even crystal castles or marble madness or something) and see if you get the same behavior you are getting for centipede or if it works.
Yes, as a matter of fact about a week after I joined MARP I captured the high score on Snake Pit. The mouse worked well enough there that I thought there was no problem. After I tried to play Centipede however, I went back to Snake Pit to verify that the problem did not occur there, but I found that it did. It's just that in Snake Pit you don't have to make the same lightning fast moves that you do in Centipede, as a matter of fact you generally are moving with much caution, and so the problem never was an issue.
LN2 wrote:I played a lot of Centipede and never came across one where you could move it around as fast as you can move your hand.
Maybe your hands are faster than mine, otherwise I can't explain this.
LN2 wrote:Which rom set are you using? There are some rom sets for certain games that have issues.
"centiped" - Revision 3
LN2 wrote:What version of mame are you using?
My tinkering on this has been using mame69.
LN2 wrote:I disagree. I think 700k is quite a decent score vs arcade scores.
But there's only one score in that range, and the gentleman that did that pointed out that he used the blob method, which does not require the speed that playing in the traditional fashion does - and
now it's being pointed out that he may not have been playing the game at full speed anyway!
LN2 wrote:As far as MARP....you can find many scores here that are perhaps only "so-so" scores. There are tons of games to play within MAME....only so many are playing games in MAME....so there are likely great players of each individual game that just aren't aware of MAME etc. or care to post a score for it.
Well, that's true enough, but I still believe the scores on MARP are lower than they would be if MAME could offer the same type of control repsonse that the arcade machine did.
LN2 wrote:I am curious what the actual high score for Centipede is playing it regularly. You mentioned Eric Ginner. I can't quite remember but I thought his high score was around the 800k mark...although a 3 million score comes to mind also. Do you remember
My problem is that for any score I saw recorded, I would have had no way of knowing what method was used to achieve it. I watched a friend do over 800k once playing straight-up, and my own highest was probably just under 700k, so I assume there were those who were good enough to break a million that way. Multiple millions would be made extremely difficult however because......
(Deep breath again) (but this time to explain something that even someone "very familiar with the game" might not know)
....between 996,000 and one million points, you earn an extra "man"
for everything you shoot. You can only store 6 extras though, so most will be wasted, and for each one you are "penalized" after you go over one million, in that you will
not earn an extra for that same number of times after one million that you otherwise would have. So unless you are careful to go from 996,000 to one million by shooting just 4 1000 point scorpions, or 5 900 point spiders, you may be going a long time without earning any extra men. If you are fighting through the later stages of the sidefeed cycle at this point, this is
rough.
LN2 wrote:If you tried to spin it you more than often would get pinched.
LOL, I think this only happened with trackballs that were a little out of whack, but it brings back memories.
LN2 wrote:Also, when you think about the actual controller, there is a MAX voltage those produce from the trackball movement. If you move the trackball even faster it is NOT possible to give a higher voltage than this max value.
Wouldn't the same hold true for a paddle controller in Pong? This didn't change the fact that the paddle could move faster than the eye could see.
LN2 wrote:That's something that's subjective for each of us. I have it where the general sense is close to what the arcade one was
Maybe that's the subjective question: How close is close? To me its like playing a completely different game.
Any other arcade Centipede players out there want to comment on how well the control response in MAME compares to the real machine?
John