I heard a report once (around 1980) that the Space Invaders world record had been beaten, it was reported as two and a half million. Does anyone know if this is correct, there seems to be too much of a random factor in the enemy firing to make this believable. Thanks.
<p>
Regards, Gaz.
--
garyjlee@hotmail.com
Space Invaders World Record
Moderator: Chad
Highest proven MAME score is 41,260 by Franklin Cruz.<p>
Highest score at Funspot was 48,480 by Perry Rodgers, set in the
summer of 2000.
<p>
Guinness Record was by Sonny Shum, he scored 29,090.
<p>
Of course higher scores are possible, but I think the limit would be
around 200K. Over 2 million is pure BS.
--
zero1@look.ca
Highest score at Funspot was 48,480 by Perry Rodgers, set in the
summer of 2000.
<p>
Guinness Record was by Sonny Shum, he scored 29,090.
<p>
Of course higher scores are possible, but I think the limit would be
around 200K. Over 2 million is pure BS.
--
zero1@look.ca
Hmm.... when I was back in high-school in '80 I watched one of the
guys I went to school with score 70k on Space Invaders Part 3.
<p>
However, I have yet to see the particular version of Space Invaders
Part 3 that we had in the local arcade.
<p>
After completing the 1st stage it gave the opportunity for entering
your name.
<p>
The stage number was included in the graphics of the protective bases.
<p>
Every 3rd stage the invaders didn't move and you had a time limit to
shoot them all - with 1000 bonus points for getting them all within
the time limit.
<p>
The "rainbow" bonus was worth 1000 points and consisted of the screen
being "split in 2" vertically by a zig-zag line and then filled in an
anti-clockwise spiral from the middle of the screen by what looked
like stylised paw prints.
<p>
The motherships alternated between 300 point standard motherships,
assuming you were counting your shots, and 500 point flashing
motherships.
<p>
It was far-and-away the best version from a player perspective
because it never got impossibly difficult and had the best bonuses
for the "rainbow" bonus. It was also the only version I saw that had
the 1000 point timed stages every 3rd stage.
<p>
Cheers,
BeeJay.
--
mamester@i4free.co.nz
guys I went to school with score 70k on Space Invaders Part 3.
<p>
However, I have yet to see the particular version of Space Invaders
Part 3 that we had in the local arcade.
<p>
After completing the 1st stage it gave the opportunity for entering
your name.
<p>
The stage number was included in the graphics of the protective bases.
<p>
Every 3rd stage the invaders didn't move and you had a time limit to
shoot them all - with 1000 bonus points for getting them all within
the time limit.
<p>
The "rainbow" bonus was worth 1000 points and consisted of the screen
being "split in 2" vertically by a zig-zag line and then filled in an
anti-clockwise spiral from the middle of the screen by what looked
like stylised paw prints.
<p>
The motherships alternated between 300 point standard motherships,
assuming you were counting your shots, and 500 point flashing
motherships.
<p>
It was far-and-away the best version from a player perspective
because it never got impossibly difficult and had the best bonuses
for the "rainbow" bonus. It was also the only version I saw that had
the 1000 point timed stages every 3rd stage.
<p>
Cheers,
BeeJay.
--
mamester@i4free.co.nz
I just played "Space War Part 3". It seems just as you describe
beejay.
<p>
You can download the roms from here:
<p>
http://www.andywarne.pwp.blueyonder.co.uk/techpage.htm
<p>
I could only get it to work in mame32 version 35, so of course
it also works with mame35 dos version and the TG versions based
on mame35.
<p>
Play the rom as invadpt2.
<p>
Mark
--
zero1@look.ca
beejay.
<p>
You can download the roms from here:
<p>
http://www.andywarne.pwp.blueyonder.co.uk/techpage.htm
<p>
I could only get it to work in mame32 version 35, so of course
it also works with mame35 dos version and the TG versions based
on mame35.
<p>
Play the rom as invadpt2.
<p>
Mark
--
zero1@look.ca
Looks like that web page is out of date.
<p>
Space War Part 3 is actually already supported in the recent
versions of mame as "spacewr3".
--
zero1@look.ca
<p>
Space War Part 3 is actually already supported in the recent
versions of mame as "spacewr3".
--
zero1@look.ca
According to KLOV the record (for non-stop play) is "38 hours and 37
minutes and an accumulation of 1,114,000 points (111 roll overs,
averaging three rolls an hour)".
http://www.klov.com/S/Space_Invaders.html
<p>
But what is the "Stratford Record"??
--
horsie@ihug.co.nz
minutes and an accumulation of 1,114,000 points (111 roll overs,
averaging three rolls an hour)".
http://www.klov.com/S/Space_Invaders.html
<p>
But what is the "Stratford Record"??
--
horsie@ihug.co.nz
Space War III - hm.... I'll have to check that out sometime soon
since that was the version of Space Invaders I most enjoyed playing
as a "ahem"... youngster.....<p>
BeeJay.
--
mamester@i4free.co.nz
since that was the version of Space Invaders I most enjoyed playing
as a "ahem"... youngster.....<p>
BeeJay.
--
mamester@i4free.co.nz