I never said the list was complete, and I'm sure it isn't.***PL*** wrote:The "Compelling Reasons" list is valid, but incomplete.
Sounds good to me, except I'd leave out the "high score" bit. Any gameplay which includes cheating ought to be dismissed, whether or not it produces a high score.***PL*** wrote:There is no mention about following site and specific game rules, so perhaps consider adding this:
4. Gameplay produces high score, but contains cheating or banned techniques.
If that's the case, then the staff at MARP have some work to do. I have seen, for example, that all the top scores for Robocop are produced by gameplay which exploits a major bug in the game's programming, enabling the players to accumulate literally millions of points while there is no risk to or movement of their characters whatsoever. In spite of this glaring fact, these replays have been accepted on this site without comment. Meanwhile, my method, which involves risk observable to anyone with eyes and brain, seems to have attracted an inordinate amount of attention.***PL*** wrote:Back when I was a Regulation Coordinator, I believe I originally wrote Rule 2h. It was a MARP general rule put in effect mainly to address increasing violations of "the spirit of the game". My dilemma was whether to include a fixed time limit on "point leeching" (lack of level progress or character movement) and decided against it. Thought being, several minutes could be acceptable, but certainly not an hour.