
Round 2 of 5
The Astyanax
by Jaleco, 1989
ROMsets needed: astyanax
Genre: Platform / Fighter Scrolling
(I had again a small delay - apologies - getting busy with stuff to check!)

GOAL: Complete first 4 Stages.
Parameter to count for tournament score: Total number of frames.
The first frame is always determined by the first frame in which you see the main character appear, like in the screenshot below.

The final frame is determined by the exact moment in which
>> you get score for the defeated boss, if you finish stage 1 or 2 or 3
>> you see the screen STAGE 5 if you finish stage 4, which is boss-less and only aim is to exit alive.
When you submit your recording, you are not obliged to give a precise count of frames - that's my job

GENERAL RULES FOR ALL GAMES
MAME version to use: WolfMAME 0.156
You can submit either to the forums or MARP. On MARP, you must include the text TT2015 in description. Score for submission must be your real in-game score, the total frames can be told in the description
No recording can be uploaded 24 hours after you recorded it. INPs older than that will be disqualified
Default settings
Code: Select all
Should you be in doubt of which the default dipswitches are, follow this table.
Unused OFF
Unused OFF
Bonus Live 30k 70k 100k then every 30k
Lives 3
Difficulty Normal
Swap 1P/2P Controls OFF
Flip Screen OFF
Coin A 1 coin/1 credit
Coin B 1 coin/1 credit
Demo Sounds ON
Test Mode OFF
Any other rule can be viewed at the main topic HERE.
Time remaining: Until GMT 23:59 Jan. 16th (click here)
Tournament scoreboard: (click here)
Have fun!
