Press F8 during the replay.
F8 decrease frameskip, F9 increase.
Upload the same files again won't help, wolf106 has a recording issue.
Playback with frameskip may or may not be enough to see a problematic inp, because the recording itself is broken. In fact Notman's inp (with a bit of luck) can be seen to the end at least here), Marco's inp desyncs sometimes at 2nd opponent, and in any case at 3rd one.
T12 - Round 3 - Punch-Out
Moderator: giro-X
Re: T12 - Round 3 - Punch-Out
Thanks RAX.
I will check it before you say anything ....
I will check it before you say anything ....
Re: T12 - Round 3 - Punch-Out
Rax, you are right. I could see the games!RAX wrote:Playing back desyncing inps with high frameskip sometimes you succeed in jumping the frames where desync happens.
I played back Notman's inp with frameskip=11 correctly to the end, score 100600.
Marco's inp is worse: although most of the times it desyncs at Piston Hurricane, sometimes I could play it back to Bald Bull. In any case it desyncs between its 1st and 2nd KO, with a final score of 54490.
Marco 54490 points and Notman 100600 points.
I've updated the final leaderboard for this game.
I'm sorry Marco but It's impossible to see the complete inp.
Greetings
Empardopo.
- Phil Lamat
- Regulation Coordinator
- Posts: 2076
- Joined: Wed Mar 06, 2002 9:19 am
Re: T12 - Round 3 - Punch-Out
I've edited Marco's inp to 54490, which shows his previous one of 83830.
I also can't palyback this one, maybe someone will be more lucky than me ?
I also can't palyback this one, maybe someone will be more lucky than me ?
Re: T12 - Round 3 - Punch-Out
I think that inp desyncs. It's impossible to see the whole inp!
Greetings
Empardopo!
Greetings
Empardopo!
Re: T12 - Round 3 - Punch-Out
Since that NOBODY wants a tourney done by a random person anymore, let's state the obvious:
One of the DUTIES of a Tourney coordinator is to check out if the selected games desyncs with various test inps, with whatever valid MAME version you choose for your tourney. Then you're on your own if things like these happens. Because you can't be fair otherwise, if either you want to give a penalty to the players that didn't checked their inps* or remove/change the game itself. Having a VERY bad timing and checking out the inps too late doesn't help, either.
*Seldomly it also happens that the player that did the inp playback-ed it fine and then, on other machines, it desyncs horribly. Ultraman on Sufami is one of these, go figure.
One of the DUTIES of a Tourney coordinator is to check out if the selected games desyncs with various test inps, with whatever valid MAME version you choose for your tourney. Then you're on your own if things like these happens. Because you can't be fair otherwise, if either you want to give a penalty to the players that didn't checked their inps* or remove/change the game itself. Having a VERY bad timing and checking out the inps too late doesn't help, either.
*Seldomly it also happens that the player that did the inp playback-ed it fine and then, on other machines, it desyncs horribly. Ultraman on Sufami is one of these, go figure.
- Phil Lamat
- Regulation Coordinator
- Posts: 2076
- Joined: Wed Mar 06, 2002 9:19 am
Re: T12 - Round 3 - Punch-Out
Marco's 83k erased too, then it shows a 76340 ... that playbacks correctly !
That's better than nothing I suppose, but hell I agree inputs should have been checked before : lot of T12 inputs still yet unconfirmed, I wonder why you (Empardopo) ask to become confirmer one month ago ? Barry has done the change for nothing
That's better than nothing I suppose, but hell I agree inputs should have been checked before : lot of T12 inputs still yet unconfirmed, I wonder why you (Empardopo) ask to become confirmer one month ago ? Barry has done the change for nothing

Re: T12 - Round 3 - Punch-Out
Remember that the old MARP tournaments used to have dedicated "judges" for each game... because one person trying to take on the task of playing back everyone's recordings for ALL the games is too much. I think empardopo did not really know what he was getting himself into, but that's another problem when taking games that people suggest without testing them beforehand. Of course, yes it's the coordinator's responsibility to make sure the games picked don't have issues....
Re: T12 - Round 3 - Punch-Out
Does this previous 76340 score count for final standings, then?Phil Lamat wrote:Marco's 83k erased too, then it shows a 76340 ... that playbacks correctly !
That's better than nothing I suppose, but hell I agree inputs should have been checked before : lot of T12 inputs still yet unconfirmed, I wonder why you (Empardopo) ask to become confirmer one month ago ? Barry has done the change for nothing
Besides I found two mistakes in scoreboards: in Pooyan Fordy and Phil Lamat are swapped, and in KungFuMaster Phil gets the empardopo bonus even if he didn't score 404K+.
If these three modifications are confirmed, Potante reaches third position: in my calculations the final standings are Saulon146, Marocco133, Potante113 and Phil109
- Marco Marocco
- MARPaltunnel Wrists
- Posts: 427
- Joined: Fri Nov 04, 2005 8:35 am
- Location: Trieste - Italy
Re: T12 - Round 3 - Punch-Out
Thanks for the upgrade, RAX ! After 17 days from the end of T12 there isn't a definitive ranking
Of course no answer to Phil Lamat, BBH and RAX from E.

Of course no answer to Phil Lamat, BBH and RAX from E.