T12 - Round 1 - Mad Shark
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- Phil Lamat
- Regulation Coordinator
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Re: T12 - Round 1 - Mad Shark
I was talking about the 50k car, yes.
I'm not sure it's random, something could force the car to appear there.
Maybe weapon ? (remember "viewpoin" in k7)
I'm not sure it's random, something could force the car to appear there.
Maybe weapon ? (remember "viewpoin" in k7)
Re: T12 - Round 1 - Mad Shark
The first stage bonus car doesn't appear in my games NEVER... so maybe it is not random. The cars of the three stage appear in my games sometimes, but I think all my games are very similar, using the same patterns and the same shoot type and number of bombs.
Re: T12 - Round 1 - Mad Shark
Largely because it rips off another great shooter...edusword wrote:Mad Shark is a great shooter!

- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

Re: T12 - Round 1 - Mad Shark
Maybe my last play of this first round...
7.642.580 - Stage 2-4 boss

INP WolfMAME 0.141
http://replay.marpirc.net/inp/3/7/a/esw ... olf141.zip
7.642.580 - Stage 2-4 boss

INP WolfMAME 0.141
http://replay.marpirc.net/inp/3/7/a/esw ... olf141.zip
Re: T12 - Round 1 - Mad Shark
I ALSO AM NOT SURE IT´S RANDOM.Phil Lamat wrote:I was talking about the 50k car, yes.
I'm not sure it's random, something could force the car to appear there.
Maybe weapon ? (remember "viewpoin" in k7)
Re: T12 - Round 1 - Mad Shark
I think this is the clue, see the video:edusword wrote:...using the same patterns...
Two times with the same pattern and one time with different pattern
http://www.youtube.com/watch?v=zRECHFqrfAY
Re: T12 - Round 1 - Mad Shark
looks to me like you have to destroy the enemies in the right order?
Re: T12 - Round 1 - Mad Shark
Slight improvement, but I did get 100k bonus on level 1
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Re: T12 - Round 1 - Mad Shark
For the stage one car, you must destroy every enemy that appears from the start of the stage up to the area where the car appears. You must also have the last of the enemies destroyed before the car appears on screen.
Re: T12 - Round 1 - Mad Shark
That's not correct! I've been making tests detroying all the enemies, but the car does'n appearsikraiken wrote:For the stage one car, you must destroy every enemy that appears from the start of the stage up to the area where the car appears. You must also have the last of the enemies destroyed before the car appears on screen.

Re: T12 - Round 1 - Mad Shark
Now I understand why one time I had over 300k after stage 1 when normally I have around 250k....
Not that I've submitted any scores because I won't be here for a couple of weeks soon... but I have been enjoying playing this game regardless!!
Cheers,
BeeJay.
Not that I've submitted any scores because I won't be here for a couple of weeks soon... but I have been enjoying playing this game regardless!!
Cheers,
BeeJay.
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- Button Masher
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Re: T12 - Round 1 - Mad Shark
Only one day to play but we'll give it a go.
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- simpsons99
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Re: T12 - Round 1 - Mad Shark
Whats the standings for the first round ?
If you have a FB Account I'm Brian Allen
On KLOV and other sites I'm Simpsons99
Arcade Game Scores
DKJR 1,073,800 Level F Kill screen !
DK3 TG MED Skill Level 1,365,000 Level 80?
On KLOV and other sites I'm Simpsons99
Arcade Game Scores
DKJR 1,073,800 Level F Kill screen !
DK3 TG MED Skill Level 1,365,000 Level 80?
Re: T12 - Round 1 - Mad Shark
lol!
steady Brian!!
i thought there was a day left. never mind.
top score edusword!! amazing score!!

steady Brian!!
i thought there was a day left. never mind.
top score edusword!! amazing score!!


BOMB JACK NUGGETS http://www.youtube.com/playlist?list=PL ... HCmAEeFIAC
Re: T12 - Round 1 - Mad Shark
Yeah, you're right. Whatever else I was doing, I was just doing very consistently. I guess I was missing a couple enemies consistently and didn't realize it either...?edusword wrote:That's not correct! I've been making tests detroying all the enemies, but the car does'n appearsikraiken wrote:For the stage one car, you must destroy every enemy that appears from the start of the stage up to the area where the car appears. You must also have the last of the enemies destroyed before the car appears on screen.
Anyway, how this actually works for the first stage is for every four enemies you destroy that the game actually counts, the car will appear. So 0 enemies destroyed, it will appear, 4, 8, etc.
The enemies/objects that do not count toward this are: the first three helicopters, either of the large tanks, the three small yellow tanks, any bonus point item containers, and the star.
This doesn't really matter much for scoring since the game just keeps looping anyway.
Last edited by sikraiken on Mon Jan 07, 2013 12:12 am, edited 1 time in total.