make your best and send your inpCrazyKongFan wrote:Heh, I have my own black monster that looks almost identical to yours She gets into alot of stuff, but doesn't usually bother me on my computer (unless I'm using my laptop on the floor, then she won't leave me alone)
I agree with you thuogh, I hate these type of games as well. I can't even get past those 2 big guys near the beginning. Guess I'll probably have to take a pass on Knockout 7
K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Moderator: Knockout Coordinators
- Marco Marocco
- MARPaltunnel Wrists
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- Joined: Fri Nov 04, 2005 8:35 am
- Location: Trieste - Italy
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
- Marco Marocco
- MARPaltunnel Wrists
- Posts: 427
- Joined: Fri Nov 04, 2005 8:35 am
- Location: Trieste - Italy
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Actually 25 players got 1CC NO MISS !
- ballas
- MARP Knight
- Posts: 203
- Joined: Fri Sep 05, 2008 11:24 am
- Location: Johannesburg, South africa.
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Damn there are some good scores and competition. i'm just trying to keep head above water here to stay in top 36, haha!!!
KVD
Koos van Dyk
Johannesburg
SOUTH AFRICA
Koos van Dyk
Johannesburg
SOUTH AFRICA
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Very true.----------------------------------------------------------------------------------------------------------- Beyond this line is dangerous
If the last skeleton hadn't killed me it would be 26. Still a little time to play.25 players got 1CC NO MISS
Simple and easy for a gamer with Destructor or The Pro's skills. Some of us need to practice a bit.After 20 years I see now how this game is simple and easy
The scary thing for me is that the first post in this thread described phase 1 as "sort of an easy level'.
Hate to think what's coming in phase 2.
Cheers
Rob
- ballas
- MARP Knight
- Posts: 203
- Joined: Fri Sep 05, 2008 11:24 am
- Location: Johannesburg, South africa.
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Will the next game be posted at exactly "September 28th 2008 20:00 GMT" when this phase ends?
KVD
Koos van Dyk
Johannesburg
SOUTH AFRICA
Koos van Dyk
Johannesburg
SOUTH AFRICA
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
next game will be announced September 29th 2008 20:00 GMT
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
I see many target A and B, and 2 target C, but not target D.
this is a demonstration replay from coordinator.
TARGET D (200 PTS) : NEVER DAMAGE ALL CLEAR (2710 pts)
this is a demonstration replay from coordinator.
TARGET D (200 PTS) : NEVER DAMAGE ALL CLEAR (2710 pts)
- Attachments
-
- gem_goldnaxj_2710_NoDamage_wolf106.zip
- never damage all clear
- (23.16 KiB) Downloaded 364 times
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
In the impossible mission, you say that "the number of enemies is limited and never changes" but i had two black skeletons that blocked me in one of the stage i played... So i was wondering if the number of ennemies known include those black skeletons which are faster and harder than the others !
Sawys is Sébastien GIRAUD, admin of MAMESCORE, member of MARP, TWIN GALAXIES, RETRO UPRISING and ex-member of JVRM
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
black skeletons = 0 pts (time over characters, they are infinite) and they are the same of the skeletons with gray shield (life 8---> use 3 jump attack to kill).
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Thank you for the precision even if i won't try to do this impossible missionGHEMANT wrote:black skeletons = 0 pts (time over characters, they are infinite) and they are the same of the skeletons with gray shield (life 8---> use 3 jump attack to kill).
The thing i would like to do is finish the game once before the end of the week end !
Sawys is Sébastien GIRAUD, admin of MAMESCORE, member of MARP, TWIN GALAXIES, RETRO UPRISING and ex-member of JVRM
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Nice All Clear !!GHEMANT wrote:I see many target A and B, and 2 target C, but not target D.
this is a demonstration replay from coordinator.
TARGET D (200 PTS) : NEVER DAMAGE ALL CLEAR (2710 pts)
Sawys is Sébastien GIRAUD, admin of MAMESCORE, member of MARP, TWIN GALAXIES, RETRO UPRISING and ex-member of JVRM
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
I'll try to get an A+B+D this weekend...Ghemant wrote:I see many target A and B, and 2 target C, but not target D.
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
Mission Succeeded !sawys wrote:The thing i would like to do is finish the game once before the end of the week end !
Sawys is Sébastien GIRAUD, admin of MAMESCORE, member of MARP, TWIN GALAXIES, RETRO UPRISING and ex-member of JVRM
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
at least it's way easier to finish than Pang.RJM wrote:The scary thing for me is that the first post in this thread described phase 1 as "sort of an easy level'.
Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule
36 hours at the end of the first game. Many players are absent.... Sikraiken, Novice... where are you?