sengoku2 - P21

Discussion about MARP's regulation play

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sengoku2 - P21

Post by destructor »

http://marp.retrogames.com/r/sengoku2
http://marp.retrogames.com/inp/f/2/c/ke ... olf106.zip

This replay looks as P21 use mapping 3 buttons to one. Look how he throw magic balls.

PS. Usefull will be when on rules page:
http://marp.retrogames.com/rules/
will be visible date when mapping rule was added.
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Chad
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Re: sengoku2 - P21

Post by Chad »

looks suspicions with input view, there is no alterations like missing 1 2 or 3 when 123 is pressed, but maybe he taped his fingers together :) I'm too lazy to write a program to determine that if each time 1 2 3 are pressed they are depressed at the same time (which would be proof of cheating.) but it could be done if he comes forward with a no admit of guilt.
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Re: sengoku2 - P21

Post by destructor »

For me it's mapping, I'm sure it's mapping. I know, because I often used mapping before rule was added :D
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Re: sengoku2 - P21

Post by destructor »

And?
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Chad
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Re: sengoku2 - P21

Post by Chad »

this is phil's call.
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Phil Lamat
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Re: sengoku2 - P21

Post by Phil Lamat »

Chad wrote:this is phil's call.
Wrong ; this is BBH who is now Regulation Coordinator
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Re: sengoku2 - P21

Post by BBH »

100% sure this is button mapping. With -iv 1 and frame-by-frame advance, it can clearly be seen that he is pressing and releasing all 3 buttons on the same frame, every time. A human being should mess up and press/release 1 button earlier than the others at some point instead of being 100% consistent the entire time...

Score DQ'ed, which is a shame since it's a great recording otherwise.
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