...Now i can.The TJT wrote:Heheh BBH. 1-6 bosses clearly are no cakewalk. I can't defeat them even with savestate...
k6 - round 3 - Ghosts'n Goblins [Time Trial]
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slighty better timing i think, plus i pass stage six with the knife...
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- bs_gng_stage6.zip
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Wait...gameboy9 wrote:3. We'll count that as six stages.BBH wrote: 3. If one clears stage 6 using a weapon other than the shield... what does that count as? The game sends you back to stage 5. Have you truly "cleared" stage 6 if it hasn't given you access to the next stage? Or are you guys going to count clearing stage 6 with any weapon other than the shield as a legitimate clear?
in this way if i finish the first loop repeating level 5 and level 6 n times the loop worth (7+2n) level-points?
but using this rule i think somebody skilled enough (maybe the same guy who posed the question

A little leeching is fine.
No, you don't get more than 6 stages if you fail to pass it with the shield. You just get a maximum of 6 stages. Sorry, Nanni.
No, you don't get more than 6 stages if you fail to pass it with the shield. You just get a maximum of 6 stages. Sorry, Nanni.
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Thank you, Gameboy!! I´ll do this just to don´t need to come back to level 5. I don´t want points, I WANT THE SHIEEELD!gameboy9 wrote:A little leeching is fine.
No, you don't get more than 6 stages if you fail to pass it with the shield. You just get a maximum of 6 stages. Sorry, Nanni.

Long life to good games
1. Ok, got it.gameboy9 wrote: 1. I'm stopping the clock when the boss blows up.
2. Getting a weapon isn't a problem. It's the big zombie leaching zone in stage 3 just before the beginning of area 2 that I'm worried about.
3. We'll count that as six stages.
2. Ok, good. I can understand forbidding the stage 3 zombie leeching since it builds points fast and could lead to extra lives. It would still eat into your time for the recording, but ok.
3. I don't really agree with this. I think you should only get credit for clearing stage 6 if you actually reach stage 7. It's much easier to beat the stage 6 bosses if you don't pick up the shield, and under these rules I foresee beating stage 6 to be enough to make the top 12, at this rate.
Yeah I don't think I'm going to be doing that. Either way I agree that it shouldn't be allowed.Nanni wrote:but using this rule i think somebody skilled enough (maybe the same guy who posed the question :wink: ) can leech level-points so we lost TT appeal, imo
Anyway, new recording. I reached 2-3, so it's my first time past the loop. 2-2 bosses were killed at 16:05 in, I think. The worst thing ever happened on 2-1, though. I fell in the fucking water on the part with the bridge platform because the game decided to completely disregard my pressing of the jump button. The sad thing is this has actually happened to me on the first loop before too, but to have this happen after reaching the second loop for the first time ever? Retarded. I hate the control in this game so fucking much.
Look at the screenshot, I played it back with -iv 1 and you can clearly see me pressing Button 2, which Dumbass McCantswim decided to ignore.
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Still can't finish stage 5, but faster clear of stage 4.
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Loop 1, Stage 4, Area 2. I finally get to 1-4, no miss even, Zonealarm just has to come along and interrupt unnecessarily.
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- br_gng_stage1-4.zip
- Because Zonealarm has one stupid fucking unecessary feature.
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- Barry Rodewald
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Actually, it's my belief that it's impossible for human beings to genuinely enjoy this horrible piece of shit game. Therefore, I'm humanNanni wrote:everybody knows the truth: you aren't human![]()

anyways. Reached 2-6, too depressed to try to time this now.
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