pGøcá84a4 wrote:Gavin has a special gift for that.
...only when heavily under the influence of Irn-Bru. Which is all the time. So I guess that's irrelevant.
Seriously, though... The advantage gained by using digital input for Analog controlled games is just as significant as using one button for two (unless very precise control of direction and velocity is required).
destructor wrote:This discussion is totally stupid. For what is this discussion? Probably only for made games harder for kayboard players.
It's not a stupid discussion. Mapping more buttons to one or the other way arround should not be allowed if you ask me. That is not how the games are played in a real arcade.
I just measured the performance of my controllers' buttons. Basically I pressed a few buttons at once, and measured the time between the presses.
A = Average time between the buttons (In frames. Averaged from 100 results at 60 frames per second)
D = Distribution: (Frames:Ratio)
2 buttons Keyboard A: 0.72 D: 0:33%, 1:62%, 2:5% Gamepad A: 0.11 D: 0:89%, 1:11% Mouse
(Note: Held it with one hand, pressed the buttons with the other) A: 0.10 D: 0:93%, 1:4%, 2:3%
3 buttons Keyboard A: 1.05 D: 0:12%, 1:71%, 2:17% Gamepad
(Note: The third button is smaller than the others, making it a bit awkward) A: 0.27 D: 0:73%, 1:27%
Conclusion:
Those without high quality controllers are already at a disadvantage. Any such rule screws them over even more, whilst having virtually no effect on people with decent controllers.
mahlemiut wrote:Looks like Nanni has buttons 3 and 4 mapped to one key. Probably buttons 1 and 2 as well, but that is used much less frequently
Yes, fighter games.
Players with sticks can easy do ... for example 3 circles. Try made 3 circles without mistake on keyboard and additionaly use buttons combination.
I know others harder combinations for fighter games on keyboard where you must think about good pressing cursor and next about good pressing buttons. On stick you don't think about stick move because it's easy, you are concentrated on buttons only. Mapping keyboard buttons is only one help here.
I know what I say.
Barry do you want kick off keyboard players from MARP?